NokiMo
SuckorNSFW
SuckorNSFW

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Rey Vibrator [Animation]

The vibrator is powered by a kyber crystal.

Not especially ambitious, but I don't see many vibrator-on-male animations out there so hopefully this is nice & novel. I also tried to make the background more interesting than usual with her wiggling feet & the hyperspace jump.

I really wish there was more Rey content out there, I'm a fan of her.

v1.2: Updated with softer lighting & extremely slight animation tweaks.

So, what's upcoming?

Rey Vibrator [Animation]

Comments

Thanks so much for the constructive criticism! The face I definitely struggled with a bit here - originally she was going to have more animated expressions but I couldn't get it looking quite right at the time, and in the process of refining it down into something that didn't look distracting I ended up making all her expressions very slight. I considered it a bit of a lost cause so I moved on with the intention of revisiting it later, but I guess I never did haha. I definitely see your point & agree with you. I don't want to get stuck on individual smaller animations for too long while I'm rolling things back up, since ideally I'd like to get a bit ahead of schedule so I can open up more time to work on more ambitious animations - but, I can 100% implement a few small changes in regards to the lighting & eyebrows for a quick and dirty version 2.

Suckor

Ooh, close up facial expressions, going straight for a challenge, I like it. I like it, also the cum situation looks not hyperrealistic but pretty convicingly good for this case, but maybe some critque on the face: You managed the eye movement pretty well, and I think you wanted the mouth to move so little for a harder-to-read expression. But the thing is, there's almost no expression. The eyes are good, but the eyebrows are frozen, thats probably my biggest gripe, and the mouth, particularly the corners could move more, but there you had some movement which already made it so much better. Mostly just the eyebrows that are missing for a complete expression, but honestly its hard to tell. Also maybe since I rewatched it, because you only really got the mouth to go on in terms of expression, it looks like it changes a lot, inconsistently. The ending is good, but at the start, you got a slight smile, into a curious expression with the mouth slightly open (which feels too long imo, like it being open too long) and when she lifts her head it closes, making for a more serious expression. Super tiny smirk, back into serious again, improved by the eye contact. And then we get closer again with a side eye while maintaining eye contact, with that this should be some deeper connection, usually you dont look somebody directly in the eye with an expressionless face is what I mean. Theres always some progression while holding the contact, theres always movement there. A smile forming, an eyebrow raising, mouth opening, whatever. Just like in the end with the jump, thats why that works so well. I feel like Rey is particularly difficult to model, because her hairstyles hides nothing from her face. From her jaw to her forehead, you can see any movement, or in this case, absence of. I like the background a lot, its really well made, but it kind of fades a little too much into the background lol because you got such a strong frontal light, dimming that might make for a better scene. Or, if you dont want to do that, put one or two light sources (besides the hyperdrive) in the background to kind of accentuate that more. The jump is a really neat idea, I like that a lot. Anyway, big ramble, you're only getting back into it, please don't read this as a list of failures where you did shite but more of some attempt of providing input from a different viewer. I know facial expressions are notoriously extremely difficult to get human-like, and I also know the longer you work on it the more blind to how natural it looks you get. And its a perfectionist task anyway, will probably never look super lifelike.

Paul


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