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Ben Rosewood
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A Guide to Sutton #14- Corrupting Annabell Part 1: The Basics

The following post may contain spoilers for certain story elements of Stuck in Sutton.

One of the potential outcomes of interacting with Annabell is activating her corruption path (see her Day 1-2 guide for how to achieve that). Upon doing so, she'll show up at your hotel room at the End of Day 2, with the option "There's a knock on the door". You'll have to select that option to let her in. Upon doing so, you'll be able to interact with Annabell in a variety of ways. This will depend on what you said to her during Days 1 and 2.

During the start of Day 3, you are woken up by a SWAT team, which is a linear sequence that'll save you some food and insert a reference to an obscure 90's video game.

Annabell has two main stats: Sluttiness and Openness. Sluttiness will allow her to explore her sexuality a bit more, with both you and other characters. Openness, on the other hand, will allow her to try more things such as drugs or hanging out with certain people. Both are important, but Openness will be required to leave Sutton with Annabell (which will come at a later date).

You can build these in a variety of ways, such as:

Other things to keep in mind:

A Guide to Sutton #14- Corrupting Annabell Part 1: The Basics

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