This week has been characterized by very frequent and intense discussions about future features such as combat and spells. We also had an internal voice chat meeting among the main developers to make the point of the situation. We are in the phase of testing the alpha version of the patch and still removing bugs, polishing, and adding missing elements here and there. It is likely character expressions will have to be cut from this release, and not all of Vanlen’s quest animations will make it in the patch, but as the sp*nking animations are in the main rigs and ready for unity implementation, there is nothing blocking us anymore to the point of being unable to release an update entirely.
This upcoming week we should work on getting more little things in place (for example one animation got misunderstood as “Spank the rear” instead of “spank the ear” but the fix is almost done), and making sense of all the pieces belonging to the hot scenes. More news will come next week!
General:
Art:
Rigging and animations:
Unity: