This week we worked on getting a wide range of emotes and expressions for our 3/4 models. Next week they will be sliced, brought in Spine andanimated. Dialogue capabilities are getting extended, and the c*m testing (not tasting) (or maybe that too for some characters) goes on. Along these lines combat also is getting an initial set up in Unity.
Kuja just published an in depth post about how the art of LOK:R is done, check it out here!
We also discussed and approved the addition of a final CG scene to the Vanlen cycle. What is your preferred sketch for a scene among those presented?
Art:
Rigging:
Animation:
Unity:
Dragunov Tores
2021-08-03 14:13:57 +0000 UTCScotty
2021-07-15 05:52:27 +0000 UTCArakos
2021-07-14 07:56:15 +0000 UTCRavenMaster228
2021-07-13 20:52:32 +0000 UTCRavenMaster228
2021-07-13 20:51:49 +0000 UTCChamorro Soldier
2021-07-12 17:40:29 +0000 UTCCheesyCorgi
2021-07-12 16:34:06 +0000 UTC