This week has been bountiful as two animators sent in their work on two sequences, getting at a good stage of progress. The backgrounds have also been refined to look more cohesive with the characters. Kantir’s appearance has been touched up and improved based on community feedback.
On the community side, Ricco wrote a new LOKR related story, check it out!
Art:
Story:
Rigging:
Animation:
Code:
+ Added a key bind for Take All in looting and the UI will also be updated to reflect it.
+ Added the ability to have armor outfits that occupy multiple slots from 1 item.
- The outfit goes in the chest slot.
- Other occupied slots will be grayed out.
- Currently there are 2 types of outfits; an outfit that takes the chest and leg slots and one that uses every armor slot.
Chamorro Soldier
2021-06-02 07:15:30 +0000 UTCLady Aelora Vaelius
2021-06-01 08:41:48 +0000 UTCVladimirRomanov
2021-06-01 08:37:25 +0000 UTCLady Aelora Vaelius
2021-06-01 08:05:09 +0000 UTC