NokiMo
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Finishing touches before the sandbox release

We are almost there!

If you haven’t read the previous week post, please read it if you want more details. Compared to last week, we managed to add almost all of the minimum we hoped to still add, to the point that it is easier to list what is missing than what was added.

Here’s the art that is missing:

Which means that we can release as soon as we get the first 4 items of this list in game. We estimate that we should be able to release this week, so the next post update you see should be about it. It shall be noted that we can’t release until at least these 4 items are done.

We really appreciate your messages offering us to take more time, however we feel like releasing this new version is in any case better than the previous tech demo, and the time we’d actually require to add more would likely equal to another developing cycle, so we might as well release now something to give you another taste of the direction we’re going towards.

After we release, part of the team will have to take a break, both because we went quite over budget with the hours dedicated to the project, and also because we overworked ourselves. This should give the art team more time to create the art that had to be cut to make the deadline without the pressure of crunching, and also let us reorganize ourselves with a new plan for the upcoming months.

Ok, so now you know what is left before this little release is ready, let’s see what was completed this week.

Done this week

Art:

Prepping:

Rigging:

Code:

Comments

💓

I'm hoping to get a better PC so that I can play this game like it's meant to be, because my Asus plays it like Atari Pitfall

Chalupa27

As seen, last week was quite productive for you and you just have a little to add ... Keep the cool work up!

VitAnyaNaked


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