NokiMo
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Cooking minigame, male movement, and UI

Monday is here, and so is the Monday post! While everybody is making plans for festive celebrations this upcoming week, the past week has been very busy: The focus of the week has been the cooking minigame and dialogue interface, as well as a whole batch of movement animations, with the skeletons and art required to make this possible. We’re on track with the plan so far, although you could expect some slightly less busy weeks for xmas and new year!

Completed this week

Art only:

Animation prepping and rigging:

Animations:

Coding:

We hope you’ll have a great week, and as always, thank you for your support and for reading these updates.


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