The support I've been receiving for the past two weeks has been quite amazing honestly. Everyone seems to really like my approach for a more realistic style, specially when it comes to the character Renamon.
So I've decided to take that one step further by updating her with a brand new body that is more detailed and features a more accurate or atleast plausible(since it's fiction and all) anatomy.


The body ofcourse is still a WIP, the hands, feet, tail and genitalia are all missing and the body is still all rough looking. But I should have the body modelled and textured in the next two days.
But that's not all, the Armature I currently use to control her is a mess and honestly makes it quite painful to animate, specially these long type animations. For reference take a long at all the controllers that I have to work with:

Those are a lot of bones to work with, and I think I can cut all of that down to half if not even more. Which will make posing and animating the character a lot easier and faster.
But, there is more! Blender 3.5 just released a few days ago and with it, came a massive update to it's Hair systems, allowing for much more control and realism. Which ofcourse I'm going to be making use of to create a complete new Fur for Renamon!
I am also working on a brand new character as well, but I'm not ready to show that one just yet, but just know that I do plan to expand my roster of characters to animate with. It won't just be Renamon. :P
And that's it! Once again, thank you so much for all of your support and I should have more things to show in the upcoming days!