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Section 99 Factsheets: Food in the Freelands

Hey folks! Been a while since I did an extra like this, so here's some worldbuilding for Section 99. Yeah, I might have wrote this while I was hungry. And maybe don't read it if you're hungry. But yeah, this is how Freelanders eat. 

More Van stories coming soon! Also, Seagal: Beware!


The Hell Are These People Eating?

A Section 99 Factsheet

The Freelands consist of hundreds of millions of free individual people, a galactic migration made possible through the massive scale afforded by orbital construction yards, colony ships and mass-scale geoengineering technology. While the majority of life is spread across the Three Gems of the Freelands, the three settled planets with one hundred stable settlement-states that form the core of the region, millions of others are found on space stations, nomad ships and frontier colonies.

So the big question is: how the hell are these people all eating? Because they sure as shit ain’t ordering in over FTL delivery service, that’s just not reliable enough to work.

The short answer is, because agricultural technology has advanced to a point that a starship hold can be converted to a farm field that grows crops in fast forward, and medical cloning tech is such that it can print a nicely marbled side of beef out of processed soy and memetic biomass. Things aren’t being replicated in the more utopian science fiction sense, but rather, people have given themselves the tools to carry like normal despite unimaginable circumstances.

Hey look, a theme of the setting!

Even still, there’s some odd quibbles here and there, ranging from things that seem terrible at first and then you get used to because they really do taste good, to things you might develop a taste for (but might just stay weird forever), to stuff that people do but really shouldn’t. You wouldn’t think eating szhaza, a rhidling pest, these fat little toad-things that get everywhere ant eat everything, would be any good for you- you’d be wrong, as prepared right, they’re some delicious umami. The same cannot be said of eating Mayonaka Taproot, which is considered somewhat of a difficult delicacy on Evergreen, a delicacy said to make colours a part of the flavour profile in the rest of your dining experience, because you just ate something bioluminescent and psychoactive. As for things people shouldn’t do, but do anyway: hello moonshine, you sure exist, and sure are a problem. Sure, it’s been proven you can make safe ‘shine, it’s nothing more or less than any other high-proof liquor when made right, by people that have been certified in the art and science of distillery. But when made by dopes in the border country between colonies, distilling it in the wreck of a fusion reactor from a mash made of alien fruits and Things That Seem to Be Fruit, that’s where things start to go wrong and people start going blind.

Production and Harvest

Vertical Farms and Scaled Greenhouses

Growing crops in the depths of space or on the face of an inhospitable world seems a daunting task, and for many years, it was. But now, as the Freelands begin to chaotically flourish as more and more find their way to its shores, technology has reached a point where local growth and harvest seems less like Babel, and more just a more typical sort of tower: specifically, a tower that makes use of the power output of scale-fusion tech to power its arrays of sunlamps, allowing each floor, wall and ceiling of the interior compartments to be viable growing space.

Mental exercise: picture a big, green, cylindrical module that mounts to the exterior of a space station or a less-sleek starship chassis. It’s big enough to be a small apartment building, at least 4 floors tall (or long, because space and gravity let you cheat like that), and while its interior compartments are sectioned off as floors, each of these floors share the same monolithic feature that drives upward through them: a massive, pillar-shaped, 360-degree sunlamp that blares a UV-rich simulacra of a blue sky too bright to look directly at- though it’s a growing chamber, safety equipment is required at all times while workers are inside. The floor plots allow the production of long and tall crops, grains, grasses and trees, while they’re also fitted with rows of shelf plots growing roots, tubers and berry bushes on a slight lean; from the ceiling, hanging crops trail down from between the sprinkler system nozzles, accessible from motorized gantries. This is the average Freeland vertical farm, a piece of tech that’s some Inner Galaxy darkness turned into light, a realization that comes to you once you look at it for just a little while: it’s a panopticon that produces a varied and bountiful harvest, rather than misery and little else.

Vertical farms like these have become not merely a normal feature in the Freelands, but also a major priority in any sort of space colony establishment, not merely because they allow a station, ship or frontier colony to become food-independent quickly, but for a number of other morale-based reasons. For one, while plant-based nutrition provides a nice foundation, fresh fruit is also a major mood improver- having healthy sugar sources around means the world to just about any species that actually derives pleasure from eating. Two, while you’re never going to want to walk around in one without an environment suit on, people are going to want to do so regardless with their masks off, because these farms tend to produce the most refreshingly breathable air aboard ship and station (save for during fertilization cycles), unless they also have an arboretum as well. Last but certainly not least, a farm like this can also greatly aid in the production of medicine, allowing individuals the option of more conventional (and gentle) methods of healing- nanomeds work quick, yeah, but they really do not give a shit about the sympathetic nervous system and treat big patches of your nerve tissue as a field waiting to be a parking lot if given half a chance.

Challenges in this form of tech lies in that of any other agricultural pursuit: sustainability, and in this case, sustainability in a very small environment. Tended poorly, even the fanciest vertical farm will eventually turn into a very tall and elaborate sandbox, a dry and depleted wasteland that you’re now just hauling around in the structure of your vessel (or colony-fortress). This is solved with a very simple and very old solution, but one that takes elbow grease nonetheless: crop rotation, achieved through systemic monitoring of soil conditions and a strictly-abided planting schedule. The technology might be new, like the plot probes that monitor soil conditions over an array of points and can render an accurate 3D image of a farm compartment’s fertility conditions and the reclaiming fertilizer systems that are exactly what they sound like, and don’t need further elaboration, the wisdom driving them is ancient: know the seasons, tend the soil, reap the bounty.

The same tech that allows this sort of growth in large compartments has also been scaled down, to the point that some people have been calling it the Vegetable Closet. Called Scaled Greenhouses, these range anywhere in size from walk-in refrigerators to wardrobe closets, but work functionally the same way: A similar high-powered grow light saturating a contained and enclosed growth space, with as much arable planting surface as can logically be arranged within. Obviously, these lend themselves far better to growing smaller crops than larger ones, and are frequently used in a role to augment preserved food brought aboard ship. Even so, this allows a ship’s crew to reduce their reliance on stocked provisions, as well as improve their taste with the addition of fresh ingredients- you can pretty much grow your own marinara sauce with a closet-sized one of these, given the time and patience. Though, with additional tech, not that much time and patience…

Speed Yield Tech

When you can keep the lights going, so can you keep the grow cycle growing. Freelander greenhousing tech alone creates an overall faster crop yield than traditional farming simply because it eliminates a need for sunlight (at least, direct sunlight- it’s still something that generally only works when you’ve got fusion power on your side). But this is just the beginning for most colonies, as other output and yields are frequently pumped by the sparing application of more advanced technologies. Sparing application, as if the Consortium has proven time and time again, too much of a good thing equals a bad thing.

Which is why the use of gene-modded crops and nanite-laced soil conditioners has been adopted across the Freelands to a healthy degree- the idea isn’t to make a food-factory, it’s to keep everyone fed. Though these innovations, multiple varieties of fruit can be grown off the same bush, including things that typically grow on trees, not bushes, while crops can be produced and ripened in fast-motion via nanite-assisted construction. While some prefer their vegetables to be produced the old fashioned way, many are quick to point out that’s unfortunately not an option any more in the grand scheme of things- all farming in space is unnatural, it’s just degrees of unnatural, which is why these practices are very commonly accepted. Many will also be quick to point out too, that a carrot grown in nanite laced soil that was partially machine-assembled into its ripened state, is still ultimately a carrot; it’s not an extruded orange length of vitamin-wax and plant fibers that’s flavoured with a touch of carrot juice, which is what most people on Terra can get in terms of root veggies. All this, plus the addition of advanced soil regeneration techniques, allowing colonists to not only fold and churn viability back into depleted plots, but also aid planetside geoengineering in the process.

People have had worse, is the point. Plus, at this point, nobody’s gotten sick from any of this yet, so Freelander common sense would have it that folks should keep on at it, while also monitoring to make sure things stay all-systems operational.

Supercrops of the Freelands

Some crops are so useful, people quite literally don’t leave home without them: starships carry seeds for these things, just in case. Because not only do these crops keep folks fed, they make colonies grow, and there’s a big difference between living and flourishing.

Clonemeat and Other Synthetic Alternatives

Listen, you want to eat meat in space, that’s cool. Just understand that if you’re going carnivore, the meat you’re eating isn’t really meat-meat, it’s clone meat, made with the same processes that doctors use to regrow people’s limbs in tanks and surgically reattach them. It’s also made with the same memetic biomass, which means it started life as a mixture of processed soy and reclaimed medical waste.

Freelanders recycle everything, and you’re going to have to get used to that.

Still, once you cross that gross line, the process of making clonemeat suddenly gets a lot sunnier, because it involves well-raised and cheerily-treated animals being harvested for only a few cells at a time. Donor animals are treated with respect and rights, being raised in comfortable habitats aboard ship, station or settlement, and provided the highest quality habitat, food and veterinary treatment available. In other words, they’re given celebrity treatment, because just one DNA anneal from them can then convert a few litres or so of memetic biocarbon goop into a nicely marbled side of meat inside of a cloning tank- their service to the colony deserves compensation, in terms the animal can understand and appreciate.

The reasons for this process are numerous, ranging from the environmental concerns aboard ship or planetside, the comfort of the animals themselves, and the geoengineering and medical synergy that comes with soybean crops. There’s also the simple fact that the process yields so much product for the resources required, that there’s no real reason to go back. The sheer quantity produced for the effort and resources invested is vastly superior to traditional techniques, arcological quantities produced completely sustainably.

But again: recycled medical waste. Take that into consideration, is all.

The Final Frontier of Eating Native

So you want to eat something from a planet that isn’t your homeworld, or from anyone elses’ for that matter? Sure, fine, it’s doable. You just have to observe some safety standards, lest you find yourself being eaten from the inside out by horrifying parasites, becoming a host for a seed that wanted you to eat it, or simply dropping dead from something that reacts with your insides in one of a million volatile ways.

The first thing that people need to understand about edibility test probes, is that they’re legally not allowed to return a result of “100% safe to eat” on any thing you stick into them. The best they can do by union standards, is a spectrum that ranges between “this probably won’t hurt you” and “this will definitely kill you.” So you can’t really rely on that alone.

Instead, you need to invest your time and effort into observing the food chain of your surroundings. You need to watch how the food chain operates, see what eats what, and then see if anything else will dare to eat the what the ate the what. In survival situations, this is time that most folks really don’t have, which is why if they find something that’s carbon-based and has identifiable meat-like tissues, they’ll generally slice it thin and cook the fuck out of it in the hopes that if there’s anything living in it, oven temperature will kill it. Sometimes this works; sometimes people catch a prion disease and fucking die painfully. Welcome to the Freelands.

So the risk is extremely clear: death might not be certain, but it will be extremely painful. Even still, people take the risk, both out of necessity and out of want to develop Freeland culture. What people have discovered is that what’s scary is very scary indeed, but what’s edible out there is pretty tasty and nutritious. Because for as much for as people like to catastrophize what’s out there waiting for us (with good reason, in a lot of cases), sometimes a root vegetable is just a damn alien yam, so mash it into a pie and eat the damn thing, it’s good for you.

Here’s some formerly weird alien shit that we now know is food:

So What’s Good Then?

Hundreds of millions of people are scattered across the thousands of colonies of the Freelands, so the short answer is: ask the locals. Even so, there’s a few popular items that are about as universal as things can actually get, crossing cultural and even species lines, becoming adopted as just a part of the greater Freelands’ culture instead. So here’s the stuff you can get nearly anywhere, be it made in a restaurant kitchen in a planetside metro-colony, or ordered out of a mechanized vending machine from the cramped food court of a shipbuilding station.


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