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The Basics of BASIC

Dang, that's basic.


I'm an English major. This means many things about me, one of which is that numbers terrify and confuse me. Another is that I'm prone to verbosity if left unchecked. BASIC is a roleplaying game system that is my current focus as a developer. I am nothing if not unchecked.

The Intent

The Concepts

Where Am I Going With This at the Moment?

My main focus right now for BASIC is the Otherlore setting, a co-creation between myself and my partner, Adrienne Travis. Otherlore is serving as my armature to build up this version of BASIC, give it core functionality, while also putting in elements that are specific to the setting itself.  Rules for things like combat, stealth, environmental conditions, travel over land, sea, air and more are going to ultimately become components of BASIC's core, while what Adrienne and I are planning for peoples and cultures, creatures, magic and more is going to be with Otherlore in mind.

I'm working to have Otherlore into the hands of patrons by the end of the year, at least in a testing capacity. Things as of late have been progressing smoothly! I figure that August will be the month where I'll be finishing up the character components for Otherlore, which is no small component. As time goes on and I have more to show you- which is not at all going to be a long wait, trust me -I'll be posting it under this header. Keep your eyes peeled, because I've got some exciting stuff to show you in the coming days!

The Basics of BASIC

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