NokiMo
Darkcrawler
Darkcrawler

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Updates + WIPS

Hi, it's been a while since my last update. Things happened, and I'm going to explain them in as much detail as possible. During that process, an image came to mind, a meme that you'll see a lot of in this post.

As the meme says, there's been a change of plans, but I want to start from the beginning first.

Since January until today, I haven't been in my room working. I'm in the living room where everyone can see me, well 50% but it's still an environment and place where I'm not comfortable but I've had to adapt. The reality is that in my room it's too hot and trying a PC and rendering occasions the PC suffers more and obviously I do too, but the good thing is that next month I should be back in my room which would generate more work time in all the ones I have lol.

Having made that clear, I continue with the changes.

This is the first animation list I made and the one I was focusing on now, or rather, to not forget the ideas I had. The red line marks the animations I had planned for the following months. But...

And this list of animations will not be taken into account for now, since I have little time and obviously there are already 5 animations online to animate or continue animating.

You can see the change, right? Too many ideas in my head and not enough time to execute them, so I cut back. My idea is for all these animations to have sounds, voices, and you know...

Now let's go with the WIPS.

 

Yennefer's animation is already in place for completion, meaning adjusting facial expressions and tweaking movement. But...

My original idea was too long and lacked coherence. My vision was for an animation of at least 1 minute and 30 seconds, including one more pose and an ending.

This was the transition to continue the animation originally. I'll move on from this...

 To this.

It will no longer have an intro and will go straight to the action. I will use the intro as an ending to make it clear that it was a "dream."

Now Ivy...

I had planned Ivy's animation to last 30 or 35 seconds, but...

And I ended up cutting it to 19 seconds :c

Missing corrections to your abdominal movements, and all the missing corrections haha.

Sayuri...Sayuri...Sayuri...

I had a lot of trouble choosing the position and tried positions I had never posed in SFM.

I don't plan on changing the pose again. It stays that way and becomes animated like that. I found the position appealing, to be honest. :3. Duration? 10 seconds minimum. If it's longer, it would be to take another angle, perhaps from below, but 5 seconds or something like that.

Now we move on to the optional, and I'm talking about poses. TIFA

I've got this pose in mind for the animation, but I'd love to hear what you guys have in mind. I like my idea, but I'd love to hear your thoughts too :3. Duration? I have no idea, but about 15 seconds at most.

Now Jill...

I'm really looking forward to this animation, I'm using a key reference that if I show it you'll know where it comes from and I want it to be a surprise :3. Duration? Possibly 10 seconds, although I highly doubt it. Now that I think about it, it might be a good idea to commission a model of MR X, for future animations.

Now the biggest unknown of my ideas.

I'm looking forward to another animation with Tina, but I have no idea what I want. I'm thinking of making her mouth the focus, but I'm not sure how to develop it.

What I also don't know is if I want a human or a monster to be involved, just as I don't know if I want it to be a futa. But since I have time before I make that decision, I'll think it over very carefully.

I think that's all for now. What I'm going to focus on for the rest of the month is finishing up commissions, since they're in their final stages.

I hope you are doing very well, see you next time :3

Updates + WIPS

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