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Friday Rambles and Game Dev Update 2025-06-27

Hello. It is the last Friday of June 2025, and thus the last Friday Ramble of June 2025. The year is now officially 50% over! You know what that means! That's right. Performance review time.

Performance Review

At one of my previous jobs we had to do a performance review twice a year. We called them halves. So, what did we accomplish in H1 2025?

*Get organized*

Also, unexpected color coordination.

*Released the Dreams and Deadlines and Overtime update*

*Released Dreams and Deadlines on Nintendo Switch*

So cool!

*Steam Daily Deal*

*Updated Endless Monday website*

*Penny Plushie*

- The campaign is currently live, and we hit the initial goal of 200 sold so it'll actually get made, which is cool. My internal goal is 400 though, so we'll see if we reach that to "Meet Expectations".

- The campaign is still live here! 5 days left!

*Found a new partner for merch*

*Endless Monday reference added to World of Warcraft*

All in all, pretty good. I'll give myself a "Meets Expectations" rating, pending Penny Plushie sales performance.

Plans for Next Half

What do I want to accomplish in the next half?

Gamedev Stuff

Due to a bunch of stuff IRL I got literally no game dev work done. It's like one of those weeks where you show up to work and just sort of sit in meetings all week and nothing really happens. I went to the car maintenance shop twice. Did a lot of cleaning. Real life obligations.

Other Stuff

The Steam Summer sale also started this week, and so did a big Nintendo eShop sale. Of note is Hypnospace Outlaw, which was on sale for like 70% off, and I got it because I saw that its sequel got canceled and everyone was very sad about it. After having played Hypnospace Outlaw, I am sad now, too. I played it on Switch, even though I probably should have played it on my computer for Maximum Immersion.

13 Sentinels is on sale for 75% off. It's a steal. I already have a physical copy, but if I didn't, I'd be buying it right now! Unicorn Overlord is 50% off too, and that's another game I'd be getting if I didn't already have a physical copy.

I drew a comic for the Penny Plushie campaign.

The End

This week was kind of a bust as far as gamedev goes. I think it's fine. Not every week can be a winner, but I did a lot of other marketing and have a few more irons in the fire. Next week will probably be more productive on that end, as the Penny plushie campaign winds down.

All in all, a good first half of the year, at least when just considering the narrow context of this humble gamedev career. A lot of you joined this half as well, and it is very cool and good. Thank you!!

Also, if this ramble seems low energy, it's because I used up all my exclamation points for my social media posts.

Anyway, thanks for your support, as always! See you next week. Love you all.


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