NokiMo
Bent Shaft Studios
Bent Shaft Studios

patreon


Unity Scene Persistence (source code available!)

Howdy! 

(See attachments) Here are some very short+lightweight scripts that allow you to bring objects between scenes and destroy clones in loaded scenes automatically. I use these for a variety of managers, UIs, even characters, etc, that we like to use across multiple levels.

i.e. a great, simple tool for managers and any persistent monobehaviors you like to use! 

some tips: 

-each clone should have a unique ID.

-set CloneRemover.cs at the top of your Script Execution Order. (pictured below)


Questions? Let us know! 

Thanks,

-Plourdy


Related Creators