Welcome to this in-depth tutorial on creating and applying a custom Timecycle for your MLO interiors in RedM!
Whether you're building cozy cabins, detailed houses, or immersive shops, setting up the correct Timecycle is essential for realistic lighting, proper fog handling, and seamless interior atmosphere.
Here’s what we’ll cover in this tutorial:
✅ What is Timecycle? — Understand how the game's environment and lighting system works.
✅ Why Timecycle Matters for MLOs — Avoid foggy interiors and lighting glitches.
✅ Creating a Custom Timecycle — Step-by-step guide using the Timecycle Editor in-game.
✅ XML Export & fxmanifest Setup — Learn how to export and load your custom settings.
✅ Linking Your Timecycle to the YTYP — Correctly assign your Timecycle to your interior.
✅ Best Practices — Make your interiors feel natural and region-accurate.
By the end of this video, you’ll have the knowledge to create, apply, and tweak your own Timecycle settings for any custom MLO, ensuring your interiors always look as good as possible — no more unwanted fog or broken lighting!
Important Links:
TimeCycle Editor
TimeCycle Info at YourMAPS Discord