NokiMo
Dan Martin
Dan Martin

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More Animation Experiments

Here's some attempts at an ALTERNATE animation method because doing everything in frame-by-frame animation would be insane and I'm sure you guys would like to play this game before humanity expires.

NOTES: That idle animation is probably too aggressive in movement for an idle animation and yeah the running animation could use a lot of work and the guitar has no strings or buttons or any detail but yeah you get the idea haha.

Of course, anything is gonna look noticeably more stiff than something done with frame by frame animation but I guess the key is to sneak in those subtle scale distortions to blend everything together nicely. I guess I'm still in the process of mastering the art of being both time efficient and not producing RUBBISH.

The next Behind-the-Bulge is coming shortly. Also posting once a month is way too sporadic I think. Don't you? I think I'm just gonna post development shots of each comic every week as they're posted rather than the monthly batches.

More Animation Experiments

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