NokiMo
nottravisgames
nottravisgames

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It's the overexcited midweek update!

I know, I know. I don't post for ages and then I end up being a pest - but, this is exciting! Well I thought so, at any rate. :)

So! The power plant. The old original one was awful but I reworked it back in October and it was OK. Much better at any rate. 

Anyhoo, so I'm playing around with the new plant repair mechanics and I decided I wasn't that happy with the rejigged plant room as it didn't really give me the options I wanted for you to explore - so I redid it! Again. Yep, I know, my constant faffing around with the things is a bad habit - but I do keep making things better looking so...forgive me? Besides, you could end up spending a bit of time in this location depending on how you want to play your MC so the least I could do is make it look good, no?

By taking a bit of this and a bit of that from various assets sets and completely re-skinning them all I've ended up with what I think is a rather fab power plant and workshop.

And a workshop!

Mike's office is now in the main plant room itself, although you'll be pleased to know he still has access to his all important switches :) 

And visitors still drop by. :)

Laters!


Comments

Thank you :) It was a hard one to reskin and get the lighting right but with it being somewhere the player -could- spend a lot of time in, it seemed worth the effort.

Nottravisgames

Pictures of power plant are just "wow".

You know what we need now? More power.

Quinfax

Those switches looks so worn down compared to everything else. :P They should get some Lubo!

Some visitors are more welcome as others. :)

DA22

The workshop is for the station as a whole. It's just convenient to have it near the power plant.

Nottravisgames

Are those racks really only for the power station?

TotesNotThea

That's a visitor I can get behind... ... ... ... ... :D

Huitieme


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