Chapter Two update news - important
Added 2019-01-30 12:34:32 +0000 UTCRighties, after slogging away the news is that I could release Chapter Two this weekend.
Except I'm not going to. Let me explain why and what I'm going to do.
Essentially, I made a mistake in using an asset for the accommodation scenes. The room used, after a lot of tweaking, does look great and on testing rendered at a reasonable rate. However, once I start dropping characters into it, it slows to a crawl. Especially, as I have the realism turned up to the max.
For example...

Now on a lot of assets they have spines and bones so you can eliminate aspects of the room you don't need, which is my usual trick. In this case sadly the asset isn't designed like that. It's the whole room or nothing. My second go to of rendering the background and then adding overlays of the character on top in this instance just looks...wrong. Softening or blurring the images or trying depth of field adjustments still give a very fake look - which is what I'm not after at all. I also bought and tried Scene Optimiser, which although works on some aspects of the room makes other aspects of it look frankly quite terrible (I concede this may be due to my only just getting it and not having much time to learn the ropes of this particular script however).
And yet, if I ran a handful of more renders, I'd be finished so why no release?
In short because using this asset going forward just isn't sustainable. The accommodation scenes going forward will get a lot more complex, especially down some paths, and the continued use of this asset will slow further chapters to a crawl which isn't what any of us want.
I also don't really want to use one set of rooms for this Chapter and have Ophion station have a room makeover for the ones going forward as that would look, well, silly if nothing else.
However, what I have done is bought yet another set of assets. The new room is one I build in components and therefore is a lot more under my control allowing me to dispense with most of the set as I need for each scene. This, even with test characters in, has reduced the render time from 90 minutes to about 20.
So, I screwed up a little I'm afraid but have rectified my mistake. I'm telling you now in advance of the charge in case any of you wish to change your minds regards patronage before the February charge hits. The new release date, given I need to re-render four scenes will be the 9th February.
I can appreciate many of you will be disappointed by this news - which I totally share. I am, truly sorry but this is due to me trying to achieve the highest quality possible for you to enjoy. Oh...and me being a bit of a ditz of course...
Comments
Thank you :) I'll confess I was very tempted to release it and cross my fingers that by the time the next chapter came around I'd somehow be able to do it somehow.. but once I started working out how many renders I needed for Chapt 3 and 4....It was too risky!
Nottravisgames
2019-01-30 17:47:22 +0000 UTCIt always sucks to run into a roadblock like that. Good thing you realised it sooner rather than much later into the game. Glad to hear that you found a reasonable way around the issues. Being a ditz is why we love you. Excelsior
Quinfax
2019-01-30 17:34:36 +0000 UTCThank you. The good news is that if the renders go quicker than expected I might be able to get a small scene back in that I originally dropped. Annie, very drunk, singing rude songs...
Nottravisgames
2019-01-30 17:26:39 +0000 UTCThank you for your understanding. I still a tit tho...
Nottravisgames
2019-01-30 17:25:37 +0000 UTCGood quality takes time, no worries.
Carl Meyer
2019-01-30 16:36:06 +0000 UTCIt's your game, you should be satisfied with it. If that means taking more time, that's how it must be.
Sulring Durgul
2019-01-30 15:38:36 +0000 UTCNo worries, love.
Sulring Durgul
2019-01-30 15:37:38 +0000 UTCThank you. I should have realised earlier but it just looked so good so I kept struggling on with it. It was really only as I started planning render time for Chapter Three that I realised...I was stuffed. I realise in some ways it's my own fault for using so many renders of course. Annie's scene above demands forty for the lewds alone.
Nottravisgames
2019-01-30 13:14:27 +0000 UTCI fully support your decision. Thank you for giving us a detailed breakdown of the issue. If anything, I trust you even more to deliver the quality we signed up for. :)
2019-01-30 13:10:31 +0000 UTC*smiles softly* Thank you. It's killing me to have made such a stupid mistake but it just wouldn't have worked going forward. Any threesome scenes would just have killed the delivery dead. Better that I do something now rather than cross my fingers that my IT situation will have improved to the point where it wouldn't be a problem.
Nottravisgames
2019-01-30 12:51:19 +0000 UTC