NokiMo
Imagineminis
Imagineminis

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Weekly Developer Log #2: Ship Builder Kickstarter

Hello everyone!

Today I was cleaning my printer and after I was done I saw my paper plans and decided to cut some cardboard. AND BEHOLD!...the result of my DIY Skills. lol

A few considerations before we start:

First Picture: Sample Ship

As you can see the ship is really big, I used Thisia Thunderbrand and a 30cm ruler(close to 12 inches) as references.

Unfortunately, I did not cut enough material to try and make the 12-tile width ship, but from my testing, it would not fit on my table lol. If you add rotors that expand beyond the tile set it takes a lot more space.

Second Picture: Split Ship

I reduced the sample ship and kept pieces apart, if you include more mid-sections you will be able to expand your ship, or if you remove them, shrink it. This will work for any ship, it's my starting point.

Third Picture: Pointy Tip 6 Width

This is one example of a tip that you can build your ship, it has 6 tiles and it's 6 tiles long.

I forgot to take a picture but from this 6 tiles width you can also make a 4 tile Width

Fourth Picture: 10 Tile Width

From 10 forward the ship will be massive. You can also split this tip and create a 6-tile Width Short Tip.

Fifth Picture: 12 Tile Width

This is the biggest that you will be able to build with this set. Just a reminder that if you use the rotors, you will require more width. This ship would probably take the whole table.

This is the closer that I can get from the reference ship.

Sixth Picture: 8 Tile Width

This is a short large tip, it's not exactly like the reference ship but it could also be used as if it were (taking less space of course)

Seventh Picture: A tail example

Without creating too many variations for now, I decided to make the tail as modular as I could. For that, I create a small angle corner piece. This piece could be used to stretch the tail and reduce its size giving a different flow to the ship.

I also just realized that I could use this piece on tips perhaps? If this confirms to be true it might increase the amount of tips that this project will have.

About each tile

So far I've been thinking of making each tile a 2mm detail layer and 2mm structural layer, with a bit of overlap between them. I think that a 4mm tile should be ok for FDM printing and will also print great on Resin. Each 3x3 tile would cost on Resin an equivalent to a Hollow Huge dnd base, maybe let's say 0.41 USD.

The sample ship would use 12 tiles (equivalent estimation), so it would cost something around 5 USD (Rounded up) *Please note that this is only an estimation, the final result might be a bit more (or less if we are lucky)

To help connect the tiles I will make a rounded connector that must be glued, it will have 2mm height 5mm width 16 mm long.

More reference 

If you have live access to this ship, if you be so kind and take some screenshots from more angles it might help me in the development process. Pictures on the deck, mainly the Tip, and Tail. How do that side platforms go out, I mean how are they connected to the ship?

I don't think that reaching there is possible for a level 20 character (since we don't fly)

Next Step

I will now start planning the walls for the Tip and Middle section. These walls are only the first level of the ship, I do not intend to go down to the Hull yet.

If you missed my last post here's the link: Weekly Developer Log #1: Ship Builder Kickstarter | Patreon

If you have any comments or suggestions, please let me know.


Best regards,

Ivo


Weekly Developer Log #2: Ship Builder Kickstarter Weekly Developer Log #2: Ship Builder Kickstarter Weekly Developer Log #2: Ship Builder Kickstarter Weekly Developer Log #2: Ship Builder Kickstarter Weekly Developer Log #2: Ship Builder Kickstarter Weekly Developer Log #2: Ship Builder Kickstarter Weekly Developer Log #2: Ship Builder Kickstarter

Comments

Unless there are a lot of minis, but it would be unlikely yeah. I will have to think about it!

Mallaury Ferneschola

The 32mm consider it as a 25mm (with a bit of effort it works) since the system is not based on base contact but rather a grid location you should be fine.

What really? 25x50 would still count as 2x2 spaces? damn. But yeah I do know that NOT everything is on 32mm bases but yeah, it does suck to have some orcs, humans and elves that you'd like to use and feel "off" compared to others. I am trying to make my own system because I am a rpg freak, but I am always stuck because of details like these lmao.

Mallaury Ferneschola

Yeah I did check online, and it does seem a headache for a looot of people. Many cannot decide on the best size it's sad xD I also forgot that in DND, melee range works diagonally too. I am too used to tactical rpgs where 1 range does not involve diagonals.

Mallaury Ferneschola

Ok, now I understood the problem. For D&d and similar, there are only 25x25, 50x50, 75x75,100x100, and so on with few variations. A Dryad even thou could fit into a 25x50 base, would still occupy a 50x50 base or space (as a large creature). If the infantry is in a 40mm base he's too big maybe you should scale it down or occupy a 50mmx50mm space. Most of these different base sizes are for wargames and killteams that don't use grids(they use rulers to move).

Like, the best example I could think of is take a dryad for example, it could easily be on a 25 or 32 x 50 or 60 mm base and she would fit on a 1 x 2 tile, but a 40mm base infantry would occupy a 2 x 2 tile. Seems pretty... you know, unfair? I wonder how players manage since I would love to get into grid systems xD

Mallaury Ferneschola

People are using 32mm because they are sculpting at 35mm, instead of the original 28mm for the DnD miniature. With this, they can add more details to the miniatures, making them more realistic but many of them don't actually play. I chose 32mm as standard so that I could remain in 25 mm base. You can always scale the tile up (it will cost a bit more, but it should work), another option is to use the grid regardless of the miniature size, if you don't stack many it should work just fine.

I guess so, but then it invalidates a lot of models since a lot are on 32mm these days. Base size is really an issue when a system deals with tiles as measurement imo

Mallaury Ferneschola

BTW 1Inch is the standard for the D&D, Pathfinder and a few others

That is a preference for the system you are using. I usually use 1-inch grid or 25.4mm (25mm for short in most cases). In the ship case to simplify my math since my computer is in the Metric system, I decided to go with 26mm a bit bigger than 25.4mm, as you can see in the picture is barely noticeable.

STOP THIS MAN! HE IS CUTTING CARDBOARD!!! HE IS A MENACE TO SOCIETY!! Question for players though, what should be the line for a square? Many characters use 25mm or 32mm bases, and bigger characters that arent huge are on 40mm and 50mm bases in general. Where do you guys usually draw the line for gaming that use squares/hexes as distance?

Mallaury Ferneschola


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