Hello everyone!
Update September 1
Blocked and detailed the Shoulder piece, and added details to the chest. Today I will focus on adding details to the rest of the armor bits and possibly will pose her today.
Update August 31
Adjusted the proportions and added the blockout shapes of the armor parts. Today I will be working on blocking out the shoulder shapes and start adding details to the armor pieces.
Quiver, while positioning the quiver there were 2 options put it underneath the cloak or above the cloak. I decided to go above because it gives the model a bit more interest from behind and also brings the cloak closer to the body, making it possible to fill the gap on her back, making a more sturdy miniature.
Variations, I will make 2 versions for her, one with pants and one without. I also wanted to make her hood down with her hair showing but I don't think it will be a thing.
I will leave the Shoulder and Back cape as separate objects, so you can take out those parts or use them in another design (the shoulder, I don't think the cape will be that useful)
She won't have a modular hand, depending on the pose I might make a modular arm, if not possible, I will leave the bow as a separate object. You might wish to turn her into a rogue.
---End of update---
Today I don't have much to show. I worked yesterday on adjusting her body proportions and some muscle positions. I also started detailing her head but I am not happy with it, the reason for that is that she has a lot of faces and while using all as references it does not look good so I will stick to one reference. Of course, my goal is not to create a 1-1 copy.
Today I will still adjust some proportions (the arms) and will detail her face. I will also start blocking out her armor pieces.
Hopefully tomorrow I will have something that looks a bit more like a Dark Ranger.
She will be the first miniature available in September.
I will keep updating this post as I move along in the sculpting process.
Best regards,
Ivo
Fraser
2022-09-01 12:47:21 +0000 UTC