NokiMo
Imagineminis
Imagineminis

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You are not Prepared (Patron Commission Illidan WIP)

Hello everyone!

Update 1st November:

This is the last update before the final release.  Ryan has shown me 2 poses but let me do the final call on the Pose so I took the liberty of going for this pose, the reason for that is that I wanted a pose that could express movement. So in the pose, he is projecting his body forward ready to strike with his right arm. At first, it was hard to find a pose because the Warglaives are just too big and he has wings (I don't know how he does not cut himself).

I will now fix the mesh damaged by the posing process, add cloth folds, fix the hair, add cuts to the wings, sculpt the open mouth, Sculpt hand variations, sculpt base, and split parts.

Update 31th October:

You are almost prepared. Started the finishing line for Illidan. Currently finishing the Hair and wanted to share how everything is going. I still need to sculpt the wings (And add damage).

I think that in the final pose he will be showing his teeth, so once I figure that out I will work on the head Again.

For the Hands, I will add a cut where the ribbons meet the arm to make the seamless as possible, there will be 2 hand options compatible left/right, Warglaive, and empty (with some nice sharp nails). Depending on the final pose I will also add a 3rd hand with fire so it can be painted green (To create a Fel fire effect or something)

To make it easier to fit the printer and support. I will also add a cut to the wings.

Update 30th October:

Thank you all for the comments about sizing. I have tested him with a 50.8mm base and it looks pretty decent to me about the proportions, those wings take too much space. He is a Large creature but not Tall but in width. One other thing that helped to fill the base was that he is a 32mm scale in night elf standard male size would be something around 36mm plus hoofed feet, he will have around 38mm tall (to the center of the eyes). Guess it makes ok, anyway I will print mine a bit bigger (I have my reasons and will reveal when the Time is Right, lol So mysterious ^^).

I have redone wing tissue to a less poly model, this will help in posing Illidan. Started blocking out the Warglaive, finished the arm proportion and arm wraps, sorry about everything else, we are not prepared... yet.

For the basing, I am thinking about making some rocks and adding some cracks so that you guys can make them as Lava or Fel energy.

--End of Update--

Already started the Patron Commission October: Illidan Stormrage (Metamorphosis). I could not resist using You are not Prepared for a WIP.

In my mind Illidan was a Fit slim Night elf with some babyface without wrinkles, today I have found out that I could never be more wrong lol.

This is my current progress for Illidan, Almost done with Face, Horns, and Torso. Since he is a shirtless guy I am taking my time to make the muscles look right. By the side there is a female night elf as a size reference, to the eyes she has around 36mm.

What I'm wondering on the make or not:

1) Markings on the body, should I sculpt the markings or should I leave that to Paintjob? IMO I should leave that to paint.

2) Since he is a Boss I was thinking of making him a bit bigger around 40mm from feet to eyes. Doing that would imply on a 32mm base, from my experience with Draenei that kind of leg takes more space for posing than standard legs.

Tell me what your opinions are in the comments below.

I will be updating this post as I move along with the sculpt.

Best regards,

Ivo

You are not Prepared (Patron Commission Illidan WIP) You are not Prepared (Patron Commission Illidan WIP) You are not Prepared (Patron Commission Illidan WIP) You are not Prepared (Patron Commission Illidan WIP) You are not Prepared (Patron Commission Illidan WIP)

Comments

I will bend his back a bit more and push his left foot forward, maybe this will fix.

I feel like the pose looks more like he's about to tip over rather than charge. Maybe needs a little more crouch in his knees or something?

Fraser

my thoughts ^ lookin good!

BigKittyPaints

This last update: ....WOW! This is going to be an incredible mini!

Fraser

Fuck he is gonna be so amazing!

Fraser

Following the progress with much excitement! You got me wondering what you´re up to...

Kristian

I think you're right, twice as tall as a regular night elf was incorrect on my part, maybe I should have said "twice as big" as a regular night elf. Although not quite twice as tall, he is a bit larger than average and therefor I still think a 2 inch base sized for him would be more fitting. I am going by d&d sizes, in which over 8ft tall is generally considered "large" and I would guess Illidan is at least 9ft, plus big and muscular.

BigKittyPaints

We might agree more then you think. In any of the examples you just gave I agree, Illidan stands taller then most. But the first reference you gave was the ingame model, which as you stated, stands twice as tall as a normal Nightelf. And that he does not. Compare him in cinematics like that to anyone and I agree with the scale, just don't compare him to a player character ingame. Just look at the Guldan cinematic of Nighthold you stated. When Illidan grabs Gul'dan you can clearly see that he's absolutely not twice as tall as Gul'dan is, Gul'dan being known as a smaller then average orc. I also see that I made my first point a big vague, I did not mean to say that Illidan is the same height as Arthas. What I meant was, is that Arthas is just a human. And Illidan isn't towering over him in any stretch of the imagination. To say that the WC3 Illidan is not the Legion Illidan is just false. He did not grow more during that time, his transformation being complete. He was already big in WC3, just not as big as 'Raid Illidan'. I'm completely on board for a bigger Illidan, only makes sense. But pushing him into the his game size is just something I disagree with.

Kristian

Thanks for those videos. It's been 5 year for that harbinger clip... I must be getting old lol. I actually sculpt on 10cm scale (10cm is 1.80 meters)so after I'm done I simply multiply by the final scale, this helps me to keep units in the same. Scaling up is not really a problem but, things look kind of odd if they are scaled too much. Hands and head are bigger to show a bit better the details. If the model goes up I don't need to keep a bigger head or hands, in his case the wings chave to be thicker to print well, when scaled up they don't need to be.

When it comes down to it though, scaling him larger will be quite easy within the slicer, so I would just recommend making him at whatever size works best for the amount of detail you are putting in :)

BigKittyPaints

respectfully disagree on #2 completely. This is not wc3 Illidan, it is Legion Illidan, who is depicted as much larger by that point. In both the cinematic you are referencing, and the one remastered for reforged wc3, Illidan is clearly quite a bit taller than Arthas, and thats while hunched over because of his "goat" legs. If you watch Harbingers video: https://youtu.be/mUfOIvlC6Eo you can see he's clearly taller than regular Demon Hunters. Even here, in the cinematic from the Vindicaar where he is much more realistically shaped, he is still significantly taller than Turalyon. https://youtu.be/Td0pUwrBWjc Or in his cinematic from his return at the end of Nighthold where he holds up Guldan, you can see he towers over him. https://youtu.be/ASsoHLAzusY

BigKittyPaints

Don't worry about the long text. I am really glad for the info you gave me. About the markings I didn't know they were scars but, since they are it's better to leave some tiny marks on the character body. About the size, I agree with you that the game turn bosses into oversized so that people can see them better. Bigkitty video was a good exemple Velen is huge but he is a normal Draenei and Illidan is a bit bigger than him. So I must compare him with the Draenei Male not the Female night elf, if it makes sense. Compared to Arthas his case makes sense because he transformed into a daemon, only god knows what demons blood do to your body... Draenei Male have 2.2 or 2.3 meters tall tabletop scale that is around 37mm making Illidan 40mm would be proportional to Velen and also a middle ground for people to scale down or up, to help with that I will place the wings as separe stl.

Thanks for the video. That gave me a great idea

Looking great! 1) I agree with you, painting on the markings would be my preference. Though, (bit of lore here for you) the markings were actually forced upon him by Sargeras, so there is something to be said about it being visible scar tissue or something. 2) The closer to normal size, the better, in my opinion. The size difference you're showing in the renders looks great, as he just stands a little bit taller. I do not agree that you should look at the game for a sizes reference. All the main characters have whacky sizes in order to make them visible when crowded with many players, they're not actually twice the size of anyone. Just look at a what more closed environment like the Arthas vs Illidan cinematic of Warcraft 3. He's about the same size of Arthas, who is and always was a normal human sized man. But suddenly in the WoW he doubled his size, not because his undead rebirth made him grow all that much. Bit of a long one, but I hope it helps!

Kristian

I think 40 or 50mm "large" d&d size makes sense for him. In Legion Illidan was very big, probably twice as tall as a regular night elf. You can see him compared to the Draenei Velen and a player in this short clip I randomly found. https://youtu.be/upSdINoWAqk

BigKittyPaints


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