NokiMo
naelstrof
naelstrof

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Nipple position approximation

Now I properly approximate the position of the nipple based on the soft body physics, blendshapes, and bone scaling.

I also do real rigidbody constraints in order to attach stuff to them-- but because they update positions so often, it causes some pretty extreme oscillations.

With some more work I think they'll work and look great, but for now you'll have to forgive if the Kobolds start vibrating from having things attached to them.

Nipple position approximation

Comments

It's the new F.L.U.D.D. hover upgrade.

ChaosContrl


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