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StudioKlondike
StudioKlondike

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[Background Blog] October Development Update

Hey Patrons, 

Compymono here! I’m back from our recent convention appearances and ready to give another development report on Nekojishi: Lin & Partners and Astatos!

This month we attended both PAX Aus and SXSW Sydney along with several other furry game developers as a part of Anthro Festival! It was great getting to meet a lot of fans, as well as show Astatos off to may new people!

However as a consequence, the first 3 weeks of the month were mostly dedicated to working at these conventions— so our progress has been a bit slower than usual. Still, I believe we gained a lot of important information to improve Astatos during this trip!

We’ve also put out new background art posts for higher tiers, featuring artwork from L&P and Astatos!

Nekojishi: Lin & Partners

Astatos

Note: Development on the BEEK 2.0 update is still ongoing, however we had to prioritise other tasks this month and will get back to it soon.

Now that the conventions are over, I hope to have some more time to work on gameplay systems and story implementation next month! 

— Studio Klondike

[Background Blog] October Development Update

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