Hey Patrons,
Compymono here! It's time for another development report on Nekojishi: Lin & Partners and Astatos!
I feel like this month I was simultaneously working as hard as I could but also didn't get as much done as I planned to— but we made some good progress nonetheless!
We've also put out two new background art posts for higher tier Patrons, featuring artwork from L&P and Astatos!

3D scene progress.
Various model and scene improvements, particularly to some early textures.
Battle progress.
Added new damage calculations and level scaling system to allow for more challenging opponents, and more rewarding damage mechanics.
Artwork progress.
Completed base sprite artwork, poses, and expressions for 2 characters.
Music Progress
Progress on scenario BGM "Sad Theme" (Tentative name).
Progress on exploration BGM "The Beach" (Tentative name).
Planning for exploration BGM "Lian Shan Group" (Tentative name).

Chapter II Progress
Detailed scenario planning for the next sections of Chapter II.
Writing progress on sub-chapters 2-2-1 to 2-2-4.
Cascade Trial Progress
Player level & artefact UI implementation.
Player inventory & status UI progress.
Chibi player artwork for Vitus, Volesus, Mukaki, Makari-Hari, Cerkles, Herclaus, Krokos, and Zermes.
Monthly hero skin artwork progress.
Note: Development on the BEEK 2.0 update is still ongoing, however we had to prioritise some other tasks this month and will get back to it soon.
Next month we hope to finish the in-progress music for L&P and more character artwork! Plus more work on the story and Cascade Trial game mode for Astatos.
— Studio Klondike