Last Status Report for Chapter 3 Full
Added 2023-10-05 22:27:02 +0000 UTCHey!

So... we are a few days late but it's for a good reason, we were waiting for everything to be completed so as not to come here with just another status report saying "see you next time with good news". So yeah, the new update is ready and available for the highest levels!
A specific scene took much longer than expected to render due to the environment and the rain in it, but in the end everything went well, Knight found a great solution for the environment problem so this won't be a pain in the ass in the future.
The new update.
In this update we have some fixes and sfx for chapters 2 and 3 along with new songs in some scenes, I hope you like them as much as we do! In the future we intend to have the game entirely accompanied by a soundtrack so it's just a matter of time (and support).
But the main point of this update is... the very problematic chapter 1. When I (Z) started working with Knight, the beginning of the game was already in its second version and it was clearly not something acceptable, we could just ignored it and having moved on to the future of the story, however, it would not be possible for us to go to sleep every night knowing that that bogeyman was still there to torment everyone who played the story for the first time. A change was needed, the last one.
And that's where we find ourselves today, we finally have a story base that we're happy with so we can move forward. Some scenes are still similar to the previous version but this is due to us not wanting to change chapter 2 as it would only slow us down with the overall progress.
Our future.
It's been well over 2 years since the "Broken Promises" idea started but you can say that things really started with chapter 3 beta, for the future we will go by a studio name that you will see on our Patreon page, server of discord and in-game introduction (thanks to Jump for the new design).
As stated in a previous status report, the next updates will be a little smaller in order to be more recurring. So without promising anything, but you can expect new updates over this period of time from now on.
We would like to thank our testers for their dedication and attention to the game and especially to each one of you who has supported us during this period, you have no idea how important this is, thank you very much!
-Light Cavalry