Colliseum (story)
Added 2025-08-23 20:56:45 +0000 UTCAuthor's Note:
I will upload the compilation as is (everything in a .zip file) tonight, as I have to go out to run some errands.
Karner and Violet were cleaning out the attic of Violet's recently deceased grandfather's house to see what interesting things they could find there. To tell the truth, the attic seemed much larger inside than it did from the outside, and once they both went up there, they saw many things and boxes piled up, holding countless memories and strange objects that their grandfather seemed to have collected over the decades he had lived there. Somehow, the objects in the attic didn't seem so valuable on their own, with their austere appearance, although in a way they seemed mysterious and exotic, as if the grandfather's treasures held some enigma waiting to be discovered.
However, before they can properly inspect these treasures and relics of a lifetime, they have to clean up a bit, as the attic is a complete mess, full of dust and spiders, as if the grandfather hadn't been in there for years, perhaps to avoid having to deal with some of the less pleasant memories of his life.
Meanwhile, today, that attic waits to be cleaned after many years of no one having entered it, complicating the task a little for the two kids, who set out to clean everything properly.
However, while they were cleaning, something caught Violet's attention. A box that looked like a board game, an old board game that neither of them had seen before. The box seemed to be in fairly good condition and well cared for, despite the dust on top of it betraying the passing of the years without having been touched. For the moment, it seems to be the most interesting thing they have come across, so Violet cannot resist the temptation to open the box.
That's when a strong gust of wind appears and starts sucking things into the box (since the wind seems to be coming from inside) to the point of swallowing all the dust in the attic, breaking the windows, and starting to suck in the things around it, forming a huge whirlwind of dust and objects in front of the two boys, swallowing them mercilessly and leaving only two mysterious pieces of the board game with hair similar to theirs. [Page 1]
Then, for them, all that dust swirl turns into a rural landscape surrounded by an endless forest, and the only clue they have to indicate any direction or to know where to go is a dirt road that runs through the middle of the forest. Violet and Karner don't know where they are or what has happened, nor do they know why they are no longer in their grandfather's attic, although the most logical explanation (if you can call it that) is that somehow they were both swallowed up by that whirlwind of dust that appeared in front of them and were transported into the narrative world of the board game. Perhaps the game was haunted or something like that? Neither of them knows, and all they can do is search for information within that world, following that long, winding dirt road, without food, since no tree in that forest seems to bear fruit, without people or any houses along the way, lonely and seemingly in a representation of hell itself, having to walk that road for hours that seem like days in search of something.
Finally, after hours of wandering around without finding anything, they find a rolled-up piece of paper on the ground. Perhaps finding that instead of food isn't the most encouraging thing in the world, but at least it's something that frees both boys from the monotony of the road. It appears to be a registration form for a fighting tournament at a coliseum, with directions on how to get there written somewhere on the sheet in the form of a map of the region. (which shows that the long dirt road with nothing on it that they have been following is not actually a road, but a way they used to mark the town's border in the shape of a large circle, which also helps them realize that perhaps they are both on that path and have been walking in circles...).On the one hand, it's a relief for both of them to realize that they've been walking in circles and that they just need to step off the road and walk straight through the forest to get out of there and find some civilization. On the other hand, a great idea crosses both their minds: what if they enter the fighting tournament? It could be fun and bring them great riches to find a way to gather more information to return to their world. It is also indicated that the contest is for both genders, and that fighters can seek sponsorship in various ways, so Karner thinks that perhaps they could present themselves as two warrior girls, taking advantage of their androgynous appearance, to get big sponsorships and facilitate their path to victory. Violet isn't very convinced by this plan, but she finally accepts Karner's idea, and they get to work to get to that place and prepare themselves.
Months later, after arduous effort, they have managed to win the tournament not once, but several times in a row and in several different tournaments, earning the love and support of their audience.
Now both are the center of attention throughout the region and wonder: how long will it take for them to be discovered? Should they flee before they are discovered with everything they have won?
[Page 2]
They finally decided to stay for one more tournament, as they were offered the chance to retire from the tournament and an extra prize for having remained the longest-standing warrior couple with the highest rating and records. It didn't really seem too complicated for them, since so much time fighting had made them skilled and, on the other hand, they had so much support and sponsorship from their audience, who were intensely in love with them (believing them to be women), and they had better swords and armor than most of the warriors, so it was easy for both of them to achieve victory in that tournament.
However, the surprise that awaited them had nothing to do with the fights within the tournament itself, but rather with the prize. Once they open the chest containing the "highest score prize," strange tentacles made of a material that is not solid, but gelatinous, come after them and subdue them while covering their bodies with their strange gelatinous and shiny material, all in front of the coliseum audience and their lewd stares. It is then that Karner realizes the worst possibility: are they the real prize for the highest score?
[Page 3]
Finally, both are completely subdued and immobilized, turned into inflatable sex dolls, prizes for the true winner and the one with the highest score, a warrior who has just won another tournament simultaneous to theirs, who was tied with them in number of victories until that tournament.
[Page 4]
In the end, the new champion retired at the height of his success (to avoid making the mistake of his predecessors, who are now his sex dolls) and spent his days enjoying his new sex dolls, although it was a big surprise for him to discover that they weren't women at all (something inevitable to realize once you use them), However, that doesn't prevent him from using them because they still have a hole in the back, even if they don't have one in the front, right?
Meanwhile, the two former champions ended up spending the rest of their days as the champion's trophies and inflatable sex dolls, being used over and over again all day, every day.
[Page 5]