In fact, I was a little surprised by the choice of comments.
Because in the actual game process, I prefer the second version of physics.
(Maybe it's because we can only see the character's back in the game, so as long as the skirt on the back floats beautifully.)
This version of the skirt will not break the meshes (which is my favorite physical version), because the weight of the leg completely controls the front skirt.
If you are not satisfied with the physical effect in the game, please cover it with "(First version) HDT-SMP Armor of Intrigue Patch" or "(Third version) HDT-SMP Armor of Intrigue Patch".
"(First version)" is the first physical effect shown in the video, with thick skirt and real physical effect.
"(Third version)" is the third physical effect shown in the video, and the skirt sways greatly.
"(First version)" and "(First version)" skirts may break the meshes, because the front skirt is not completely controlled by the weight of the legs.
If you don't mind, can you tell me your feelings after comparing the physical effects of the three versions in the game?
patobek for general design;
zeknapain for SSE port.