Thank a friend for his entrustment.
He is very generous and hopes to make this entrustment public.
This MOD adds hdt-SMP cloth physics to the Spell Knight Armor from CC content.
Including three colors of the original armor and some variants.
This is a video display of variants.
HDT-SMP Spell Knight Armor Patch+Variants - YouTube
Require HDT-SMP (Skinned Mesh Physics) OR FSMP - Faster HDT-SMP.
Require ccedhsse002-splkntset.esl and ccedhsse002-splkntset.bsa from CC content.
https://drive.google.com/file/d/1cMdmnhQ18Tn6w1rRjbk6SM-OvVD4K7ct/view?usp=share_link
(You can delete 'FFMSpellKnightVariants.esl', it is not needed, only need textures file.)
Then use this physical patch to completely cover it.
Fix the stretch problem of Ebony Spell Knight Armor.
It is a small patch, including only the meshes of Ebony Spell Knight Armor.
Bethesda
Kris Takahashi & ElleH - Spell Knight Creation
PanOptic101 - Textures
Kirillignatev1508 - Reformatting & Replacer Version
Forcefulmocha6 - Five variants stand alone version
Ragna Rock
2023-08-27 01:23:06 +0000 UTCMengdie Liu
2023-02-19 09:06:57 +0000 UTCSkylanator Mann
2023-02-17 22:14:34 +0000 UTC