I mentioned this in February's podcast: one of the game projects I'm "currently" working on. "Currently" in quotes because it's a very on-and-off thing that I'm not super serious about. I've been poking at it since late October or November, and usually I'll mess with it for a week or so and then focus on other stuff. It's a very casual project. You can get more context by going back and listening to February's podcast if you haven't already.
The stuttering is because OBS doesn't like my laptop and vice versa.
Connor 'Saturn' Sordyl
2018-03-01 10:30:49 +0000 UTC