NokiMo
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Haunted Stream, Adept

Hi Adepts! This one is the Haunted Stream (50x50), a jumbo-sized map with lots of room to move around. It's so big that I actually had a hard time making sure each part felt appropriately detailed, but I think it pulled through eventually. We'll talk more about that below.

Your alternate version is another Unhaunted variant! I took a few weeks off on this style of variant to work out some kinks, I wasn't entirely happy with how the last one turned out and took some time to think more about how I wanted to move forward on it. It's a little tricky because I make these Unhaunted by layering lighting effects on top of the regular Haunted one, which is sorta backwards for me, but I think I'm getting decent result so far!

1. Big map. I used a stock photo of a forest stream as reference here, with a few extra additions to spice things up. I've been doing a little bit of study on forest   Originally I was planning on this being some kind of mystical, glowing, spectral river, with all kinds of magical effects in the water, but after a while I decided that a river that interesting would have to be a littler larger than this. As is, this tiny stream isn't terribly impressive in size, so a more subtle map would be more appropriate. 

2. Lots of work for this one, due to the increased size, but overall I think I managed to put it together fairly quickly. I thought I'd have a much harder time, actually, due to all the rock walls and grass, and it did suck, but I threw my phone across the room and forced myself to deal with the rock walls until they were finished. 

After that I decided to try something new with the water/shore. Instead of smooth swooping lines to depict the sand I went with something much more crunchy. It felt more correct to me for a little stream like this to have a shoreline like this, not quite as gentle as an ocean shoreline. 

Also, as a side note, I've been drawing grass a little differently recently, like for the last 2 maps. I was starting to feel like the old way was needlessly eye-catching, and since I always toned it down to be less bold anyway I figured that I might as well think of an alternative. I stumbled across the game Cozy Grove on Steam, which might not be the kind of game I would usually play, but the art is amazing and the way they depict grass felt perfect to me, so I've been aiming for something similar- little tufts instead of long, wiggly lines. So far, so good!

3. Colors! Strangely enough I had a somewhat hard time coloring this one- the Haunted palette just wasn't coming together easily here. I think it might have something to do with the extra water and sand, though that shouldn't really much much of a difference. Perhaps it was the increased size? Maybe my eye wanted there to be more of the vignette further into the image (which I added), and that's why it took me so much longer to color/shade here. Either way, I managed eventually, 2 days later than I'd like but still. 

I think I'll need to do something small next, for my sake.

Haunted Stream, Adept

Comments

These big maps are SO appreciated, both for combat and exploration. Parties with any amount of range or scouting end up feeling really cramped on the standard 35x35 maps. Now they can actually have some room to move before discovering enemy groups and position before engaging

Sleepnir


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