Heya, everyone,
Unfortunately, It's been quite a difficult few weeks for me, with most of my family testing positive for Covid. This left me with a ton of day job work to coordinate next to taking care of everyone!
I'll do my best to make it up to you all during the holiday break, in which I plan to do some heavy solo gaming and write-ups.
I did have some fun with a few hexflowers I made to generate a sprawling manor dungeon system in which my characters had to investigate why gruesome undead children and mechanical puppet horrors were roaming the countryside around the manor of a noble family with a tragic backstory.
I like to use small counters of different colors to generate results with these hexflowers, using it as a kind of on-the-fly GM description generator to interpret as I play along. That way, I never know what is around the corner, and the structure that emerges is great fun to re-visit. I included a small example of a manor wing I explored for reference!
Enjoy diving deep into Elderwick Manor!
Cheerio,
John
John
2022-02-14 15:34:50 +0000 UTCValdus Constante
2022-02-14 15:13:11 +0000 UTC