NokiMo
HappyDaedalus
HappyDaedalus

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Fighting The Beast

One of the most expansive scenes in terms of artwork from the recent update was Sarah fighting the beast in the throne room.

From the moment I wrote that scene I knew that it would be one of the more important scenes and that the art would have to match. Most scenes in TSSR consist of a single illustration, it's an effective use of resources that allows more scenes to have artwork, but for certain pivotal scenes it can sometimes feel static.

In producing this scene, it gave me a chance to explore creating more dynamic scenes, featuring multiple artworks that all build off one another, hopefully creating more of that sense of movement.

In doing so, for this scene, we even had to go so far as to do some basic storyboarding. Composing the entire scene in three moments, start - fight - win. In the end, out of the storyboard, it was brought back to these three illustrations.

For me, I'm very happy with how the final result turned out, but above all, I also think it feels to me like a piece that's meant to convey what I hope for what the game can one day be in terms of art, where all of the most important scenes can be this expansive. A creator can dream.

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