Resident Evil Village photomode mod v1.0.8
Added 2021-05-07 09:04:49 +0000 UTC
Camera version: 1.0.8
Released on: 10-mar-2023
Compatible with: Resident Evil Village full game and demo, Steam
Documentation: https://opm.fransbouma.com/Cameras/revillage.htm
NOTE: I've added a second build, which is a debug build, with the 'd' suffix, for the people who use a virusscanner which results a false positive on the normal zip file. AI powered scanners, so lovely...
Features:
- Full, unlimited camera control (gameplay, cutscenes)
- Camera paths support ('dolly cam') for defining moving camera trajectories for movies
- Flexible camera shake for handshot videos and camera paths
- Controller or mouse/keyboard control over the camera
- Field of view (FoV) control
- Tilt
- Game pause / framestep / Gamespeed control
- Camera paths
- HUD toggle
- Vignette removal
- Cutscene DOF removal
- Hotsampling (resize the game window to any resolution)
- Pillarbox/letterbox removal in custom aspect ratios
Changelog:
v1.0.8: - ADDED: 3 camera position save slots (Ctrl-F1/F2/F3 to store, F1/F2/F3 to recall) when the camera is active.
- ADDED: Keybinding for appending a new node after the active node on the current path
- ADDED: Camera shake controls in both manual movement (for hand-shot videos) and camera paths.
- ADDED: Keyboard/Gamepad bindings to activate the gamespeed control
- ADDED: Mouse sensitivity factor for mouse based camera rotation/movement.
v1.0.7: - FIXED: The default key bindings for pause / hud toggle might not register always on some systems
- FIXED: The DLC enabled 3rd person view which caused issued with the FOV when the camera was enabled.
v1.0.6: - ADDED: Added a way to work around the new anti-tamper system Capcom released in their update on October 14th which made the game crash with the tools.
v1.0.5: - FIXED: Implemented an alternative for the controller input blocking code which caused major stutter when using the camera after the latest update.
v1.0.4: - FIXED: Updated for the patch released on July 20th
v1.0.3: - CHANGED: Updated the playback / camera movement to be in sync with the framerate so it's now as smooth as it can get.
- CHANGED: Updated the byte scanner with a newer version so it should be more reliable
v1.0.2: FIXED: In a certain situation it could be the controller input was blocked during normal gameplay.
v1.0.1: FIXED: When pausing the game the wrong notification was shown. Keybindings for time of day were present in the client but there's no time of day support in the game.
- ADDED: Better pause, so you can now also unpause while in photomode, plus the pause will pause sound. You can now also unpause when the menu is up and hide the menu with the HUD toggle
ADDED: Better controller input blocking: the controller input wasn't always intercepted, which is a problem with RE:Engine games, however the input is now blocked at the engine level so it should always work
CHANGED: The time between frames the camera engine runs on has been halved so it should give a smoother control/playback. This also means the configuration you have set the
v1.0.0: First release
Comments
You have to run the game in windowed mode first (In a window, with a title bar, not borderless windowed). Then click fake fullscreen on the hotsample tab to get a fullscreen window
FransBouma
2024-11-02 19:32:12 +0000 UTCHey man! I need some help with super sampling with this camera. I'm running the game at 1080p and using super sampling to 4K for screenshots, but it still looks like a 1080p image even after super sampling. Other games and cameras work fine, producing true high-res images. Not sure what else to check—any ideas?
Kenneth Hicks
2024-11-02 14:59:59 +0000 UTCEven the debug (the d file) version? I can't upload a new version atm as it will require me recompiling it with a new version of the system I have made which will cost me an hour and I don't have an hour atm.
FransBouma
2024-10-31 06:35:05 +0000 UTCFor some reason this particular game every browser I use thinks it's a virus and I can't get it, your other cameras work fine tho
Gaming Memories
2024-10-31 05:36:45 +0000 UTCThat's because Resident Evil Village doesn't have support for the IGCS Connector, so IGCS Dof won't work, I'm afraid..
FransBouma
2024-04-13 07:42:39 +0000 UTChello, I'm having a problem using the newest version of igcs dof with RE8 reshade says cam tools are not available, but i'm able to use the tools, just cant use dof
Mario
2024-04-13 06:50:39 +0000 UTChttps://opm.fransbouma.com/takeshot.htm
FransBouma
2023-03-22 18:24:01 +0000 UTCHello, how do i take screenshots?
Gabriele Gambucci
2023-03-22 17:03:25 +0000 UTCIt should, yes
FransBouma
2023-01-22 21:03:06 +0000 UTCDoes this work all the same for the third person mode of RE Village Gold edition?
Raffy Guevarra
2023-01-22 19:54:48 +0000 UTCExcuse me for lack of explanation. That's exactly right, the symptom was that the camera stopped moving many times. v1.0.5 is working normally. Thank you very much.
2021-12-21 09:33:11 +0000 UTCWith the update on December 17th, the camera has a problem.
2021-12-17 13:31:04 +0000 UTCEvery time I start the IGCSClient.exe my game freezes, was there some kind of update that breaks the camera mode or I'm doing something wrong?
2021-11-28 13:00:35 +0000 UTCOr higher level unlock
2021-10-05 17:06:10 +0000 UTCcan resident evil 2 3 be used?
2021-10-05 14:41:53 +0000 UTCJust wanted to say thanks - I paid for this mod literally just to use the HUD disabler to turn off that ridiculous copyright Capcom slapped on photomode, but the rest of it is fantastic too.
Ludus Aurea
2021-09-25 20:48:38 +0000 UTCIt would require me to trick the engine the player moved, and that's a totally different ballgame than moving the camera. :) So that's not going to happen.
FransBouma
2021-07-23 07:35:32 +0000 UTCSorry if this has been asked before but is it possible for the free camera to load different parts of the level as you fly through it as if you were moving your character? Or because you are only offering a camera mod, instead of a 'noclip' mod, you won't add that feature?
2021-07-22 19:03:54 +0000 UTCI can't reproduce it. Latest game version, latest tools: I choose keyboard/mouse as device in the configuration tab of the tools, I enable the camera and I can move the camera fine? Normal mouse. No mods installed, no overlays active.
FransBouma
2021-07-22 09:59:03 +0000 UTCHello - I can't get mouse control to work for the free cam no matter what I do. Only keyboard controls work. Thank you!
2021-07-22 02:18:20 +0000 UTCAh, such a fast update. Thank you so much, Frans!
HELLABLACK
2021-07-20 21:20:57 +0000 UTCFixed
FransBouma
2021-07-20 13:40:05 +0000 UTCWith the update on July 20, there is a problem with the use of the camera.
2021-07-20 11:52:19 +0000 UTCNo
FransBouma
2021-07-18 19:21:58 +0000 UTCIs it possible to remove damage display from the screen? Blood, etc.
2021-07-18 19:17:30 +0000 UTCUse reshade https://reshade.me
FransBouma
2021-07-06 06:42:39 +0000 UTCHow do I take pictures in sepia?
2021-07-06 01:17:47 +0000 UTCThank you so much!
h
2021-07-03 05:44:10 +0000 UTCI read that it is possible to do so, but I haven't tested that
FransBouma
2021-06-07 16:03:00 +0000 UTCIs that possible to interact with the objects like open doors, using or pick up items in free cam mode?
2021-06-07 15:24:29 +0000 UTCThank you so much :)
2021-05-22 00:48:27 +0000 UTCyes I've had more reports of this, it's likely a bug, I hope to fix it today. To work around this, enable the camera, then disable it (make sure you have the camera control device set to both or gamepad), it should then work again.
FransBouma
2021-05-21 06:54:59 +0000 UTCHi, so I'm having an issue with the controller, I did as the Readme says I used the controller in the menu and then injected the dll it worked the first time I tried but it's not working anymore as soon I inject the dll the controller dies and as soon as I remove the dll it works again, can you please advise, thank you
2021-05-21 01:44:49 +0000 UTCin theory everything's possible, but no plans atm
FransBouma
2021-05-17 08:29:23 +0000 UTCCould this ever be made to work with Resident Evil 7?
2021-05-17 07:39:08 +0000 UTCPlease read the documentation which keys are bound to what: https://opm.fransbouma.com/Cameras/revillage.htm. You can change them in the keybindings if you want.
FransBouma
2021-05-13 15:49:10 +0000 UTCI'm not able to use the FREE camera and move with WASD, I can only move FOV + -
Brodi Abraham
2021-05-13 15:35:58 +0000 UTCYes, that's what the 'features' list says :) Free camera and other features.
FransBouma
2021-05-13 14:44:00 +0000 UTCDo you have any errors being reported in the Log tab of the client? Where exactly in the game do you enable it that doesn't work? It should work even in the main menu. If you enable it in one of the pre-rendered videos it obviously wont work, hence my question
FransBouma
2021-05-09 21:41:07 +0000 UTCHey man! thanks once again for all your hard work!, I'm having an issue witht he insert button not allowing the camera even though I get the notification to say camera is enabled? Do you have any suggestions ? thanks once again! :D
WoodyWoodChoppr
2021-05-09 21:30:02 +0000 UTCThank you for your work, you're a blessing !
Loris Soulard
2021-05-09 21:01:58 +0000 UTCEpic work... I love your cameras <3.
Gattsu
2021-05-08 20:27:47 +0000 UTCThanks Frans, you are amazing.
ByTheHist
2021-05-07 20:04:23 +0000 UTCLoving that you've made one for Village! cant stress enough how great your work is appreciated!
WoodyWoodChoppr
2021-05-07 19:53:47 +0000 UTC