Dungeon from the Void - Book 4 - Chapter 13 - A Swamp's Climate
Added 2022-05-28 18:57:19 +0000 UTCFenrir
Although, before I start working on new monsters again, I should at least design the eleventh floor. Even if I have my doubts that any of the current groups traveling through my dungeon can make it past the tenth floor.
It would still be best to have one made. Just in case.
As soon as I focus on creating a swamp, the knowledge from the Starter Environment menu begins to fill my thoughts, surprisingly not overloading me this time with the information.
Maybe it's because I'm getting more used to handling more information at once from my instances?
Anyways, making the swamp is actually a little bit harder than the taiga was. At least, with the climate, that is.
The climate for a swamp is very humid, and, while it isn't necessarily hot per se, it is warm. So, accounting all of that in, I have to do the opposite of what I did to decrease the temperature within the floor; making the world energy forcefully speed up the movement of the molecules in the air instead of slowing them down before making sure the heat in the floor doesn't move out to the other floors.
Which only takes me about an hour or so to do, unlike the two or three hours it took me to lower the temperature.
That said, it's still a little bit troublesome to make sure that it doesn't get too hot. Because that wouldn't work for a swamp.
So, over the next hour or so, I continue messing around with the temperature in an attempt to get it juuust right. But at some point, I pause to take a peek at the intruders' party again, only to find them on the ninth floor now.
Hmm, they're actually getting pretty far.
But I still have my doubts that they'll beat Fang. Not with his new powers.
Anyways, I turn my attention back to my work, finishing it within only a few more minutes before focusing on the details of how to make the floor humid.
This part might take some more trial and error, so I hope it works out...
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The eleventh room of the ninth floor
"This floor is a lot simpler than most of the rest of the dungeon," Elizabeth says before pulling an arrow back across her bow and letting it fly across the room into the chest of a lycan. "Doesn't it make you worry that there'll be something big on the tenth floor?"
The other twin of the brother-sister pair - a man named Jack - shakes his head at her words as he rushes forwards to meet the claw of one of the scythian wolves and says, "Please don't jinx us, Liz."
"Jinx us?" Elizabeth sputters while shooting another arrow at the lycan after just barely missing its heart with the first one, "It was just a simple question!"
Roland doesn't say anything as he throws a fireball at a small group of lycans, exploding it the moment it gets near them and torching both them along with the fur on some of the nearby wolves. Meanwhile Sophia looks up at the two with a frown while pausing in the process of healing Faraek to say, "Please focus on the battle, unless you want me taking away your dinners tonight!"
Elizabeth starts grumbling to herself before jerking her head to the side as an orb of void energy blasts straight past it, leaving a hole in the wall that quickly begins to reform itself.
'Okay, maybe I should start focusing more,' she thinks to herself as a cold sweat builds on her neck and she reaches back for another arrow.
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Fenrir
After another hour or so of experimenting, it turns out that the best way to make the humidity fill the floor is to simply create various ponds throughout the floor, and the water should just evaporate on its own when given the time, thanks to the heat on the floor.
Although that's a longer term solution, so it doesn't immediately fill the floor with humidity. So to solve this little dilemma, I just placed several small pools of lava inside of almost completely sealed off caves before making a bit of a thin waterfall falling into the lava.
Doing this massively sped up the process, and after it's done, all I have to do is get rid of it so that the humidity will stay with the evaporating water filling any of it that does manage to leave the floor.
After making one last touch to the floor, I focus on it as a whole. With this in place, I shouldn't have to worry about the environment getting screwed up.
The humidity should limit itself through rain, while also staying about the same through the slow evaporation of the water in the ponds. Meanwhile, the heat can be maintained just through a regular weekly or so checkup of the floor. Although that shouldn't really be needed; not with the enchantments I added in as an aside to keep things going.
I look through it all one last time before focusing on the intruders again as they eventually reach the mini boss of the ninth floor. Which is actually a mana-infused scythian wolf.
The creature ended up with a rather odd mutation, but other than that, it's not half bad for a monster. It now has spider eyes instead of wolf eyes, but still with a wolf's body, and the spider limb sticking out of its back.
That said, the spider limb on its back has grown in size quite a bit, and also gained some interesting powers. Such as the ability to create some sort of circle in the air made out of void energy. The circle doesn't actually seem to cause any harm, but it does block anything with mana in it from passing through. It even blocks world energy itself from passing through, which makes it a rather good shield. Especially with its extreme durability.
It's just too bad that it only seems to stop anything from passing through it, and isn't able to apply any force itself.
Which is rather odd, but whatever.
Although the evolution was given a very strange name by the system.
It's now called a void scy-wolf instead of a scythian wolf.
Those small details aside, the creature works well as a mini boss when given an environment that works well with it. So I just went with it anyways.
My thoughts pause as I begin watching the intruders getting looking around the mini boss room with an odd mixture of confusion and interest.
My opinion on the mini boss aside, it would be nice to see how it fares against actual intruders.
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