NokiMo
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And she's implemented!

The boss is now in the 'relentlessly test and fix all the weird edge cases' phase.

Things that have come up so far:

Bug testing is fun! I do actually really enjoy logic puzzles like this - making enemy AI is something I deeply enjoy. I've already had to add logic for the queen to straight-up execute her brethren while she's transforming so the fight can flow cleanly.

And she's implemented!

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