NokiMo
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Plowhorse update

BUT---

I cannot for the life in me solve the crashing issue. It appears to only occur the second time the Plowhorse spawns in a CoM run, which is the strangest thing. Maybe I've missed something? Maybe there's some extra variables CoM enemies need?

Comments

I'm still trynna wrap my head around how you made a bug a feature.

Ren Trez


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