Hello friends! How are you doing? I hope that everything is going well :)
I'm happy to announce that this is the last devlog before the release of Ch2. There is still quite a lot of work to be done, but in any case, we are very close to completion, and I'm happy about it! In the previous devlogs, I told you almost everything important, so today I would rather share a little different information with you and maybe summarize a little the changes that have happened since Ch1...
...and many other things
One of the things that could please some players is that the game will have a paid proofreader, so I really hope that English will no longer be a problem. I personally think that I don't make too many mistakes, but I want it to be 100%. I don't want to make unnecessary mistakes. The time for proofreading should be approximately 2 weeks, during which the game will also be sent for testing.
If you are interested in the release date, I don't want to give an exact date because that will wrap a noose around my neck. I will start to get stressed because I can feel that I can't keep up, and thanks to such things, problems arise. But what I can confirm is that the release will definitely be at the end of September (maybe sooner, it depends a lot on testing and proofreading) - that's still less than 5 months.
Anyway, thank you all so much for the support you've shown me over the last few months; I appreciate it! My goal was at least 10 patrons. There are 46 of you in the final; it's crazy!
Thank you everyone! - Dream ♥
Edit:
The first release will be accessible to tiers from Supporter
Three days later, download links will be available for all tiers (this will change in the future)
The release for Itch.io will be on the same day as on Patreon for higher tiers. The price will be set at $10 (the same price will be set for the Steam version in the future)
Thunder
2023-08-30 03:22:55 +0000 UTCJonathan Hang
2023-08-30 02:53:20 +0000 UTCAlbert O
2023-08-29 14:09:21 +0000 UTC