NokiMo
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And now a taste of things to come...

These are test renders and I'm testing everything. The new engine means new shaders and lighting sets and getting the hang of what values get what results (you wouldn't believe how much I've cranked up, down and up again the indirect and direct lights). Not to mention workable engine settings that get quality results but doesn't take a day to render. On top of that I'm implementing an enormous urban enviroment, which gives more possiblities (that subtle ground level mist) but makes everything even more complicated.

And now a taste of things to come... And now a taste of things to come...

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