NokiMo
Kit
Kit

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⚖️ Dev log: mechanics update

Hi guys!

As I said this week I switched to game mechanics update, mostly focused on how major stats work.
The update is already on beta. The main idea was to make the player's strategy more variative and to involve you more into the play. Let me describe the changes.

Male stats are significantly updated and require more management from players. A new hidden stat of ‘edging’ is added, which depends on how long the player is able to prevent cumming, it affects the power of ejaculation and the amount of stamina spent. As stamina consumption becomes flexible, it can now be spent down to 0, however it should be fully restored to continue if the player allows that. Also an alternative way to restore stamina is added: it can be slowly restored by playing with Lolly with toys. To manage the male arousal and accumulate more edging, it can be now slowly dropped down with stopping frictions.

A new mechanic of ‘wishes’ is added. Now Lolly might ask you to focus on some areas and the pleasure gained from those areas is doubled. However the unsatisfied wishes increase her annoyance.

Long time repetitive stimulation now is considered as boring. So it's impossible anymore to simply put multiple toys and watch the show. Lolly asks for your attention, which means some manual efforts are required.

The effects of bad mood are increased. First of all, overstimulation of any area blocks the pleasure from other areas. Also high bad mood causes the loss of arousal. As a bonus, the girl's emotions are extended to reflect not only global mood, but also the reaction to the latest player's actions, making it more dynamic.

To make a good play more rewarding the ahegao state now provides more bonuses: increasing girl’s tolerance and decreasing penalties from some ‘difficult’ traits. Also a few new traits are added to utilize this change.

That's it. 
I have a feeling that this might feel more challenging at first. However there were many small changes to ease the game in previous releases. So this bunch of updates was planned to restore the initial balance. Remember that everything is still being tested, so some fixes and adjustments are possible in the future. And that's why now I need your feedback even more. If something is unclear or doesn't feel right you know what to do =)

Meanwhile, I'm planning to switch to the poll winners next week. 

Have a cool weekend!


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