Dark Army Resurrection 1.3 - TOTK - 1.2.1 and 1.2.0
Added 2024-01-21 21:42:32 +0000 UTC_________________________________________________________________
Changelog:
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+ Lynels and Armored Lynels added to random spawns
Finally we gonna have random Lynels and Armored Lynel spawn everywhere on the map

The only limit to this feature is that their weapons are gonna be static so here is the description of how they're gonna be equipped:
- Red Lynels: Gerudo Scimitar, Lynel Shield, Lynel Bow
- Blue Lynels: Royal Sword, Mighty Lynel Shield, Mighty Lynel Bow
- Black Lynels: Royal Guard Sword, Savage Lynel Shield, Savage Lynel Bow
- Silver Lynels: Scimitar of the Seven, Daybreaker, Great Eagle Bow
- Red Armored Lynels: Royal Claymore, Lynel Bow
- Blue Armored Lynels: Royal Guard Claymore, Mighty Lynel Bow
- Black Armored Lynels: Gloom Club, Savage Lynel Bow
- Silver Armored Lynels: Boulder Breaker, Great Eagle Bow
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+ Gloom Hands added to random spawns
There are gonna be random Gloom Hands spawning everywhere on the map as well

They gonna have 13 tentacles instead of 5 so be careful
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+ Armored Bokoblins added to random spawns
Also Armored Bokoblins will randomly spawn everywhere on the map
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* Random Regular Enemies and Robots have been reworked
The way how random Regular Enemies and Robot will spawn on map have been rewritten so now they won't spawn anymore close or on top of you but instead they gonna spawn far from you.
Also Robots and Regular enemies will spawn distant from each other the most of the time so they won't start fighting
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* Punitive Moon has been fixed and it will be fast
Punitive moon will now work as intended so if you have this option active, you gonna lose all your Chest Keys, all your Fairies and 10 Zonite Stones everytime a Blood Moon occurs

I've also removed the annoying cutscene shown after a Blood Moon, so you gonna see the cutscene just the first Blood Moon then no more
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* Regular Death has been fixed
Regular Death will now work properly, however to make Death Counter system work you need to wait 5 - 6 seconds after you die to make the game autosave correctly
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- Phantom Ganon spawns have been slightly decreased
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- Gleeoks spawns have been decreased
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- Distant Elemental Lizalfos spawns have been removed
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- Random Enemies custom frequency options have been removed
I have decided to remove some options since it seems they won't work as intended, but I'm planning to rework those options when TKMM mod manager will be released
Also I'm planning to upload a version with Low Rate random spawning and one with No random spawning in 3 - 4 days
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Thanks for supporting this project!
ENJOY!!!
Comments
Thanks for the awesome update, keep up the good work!
Sanctity8994
2024-01-21 21:50:07 +0000 UTC