I've been thinking about grinding ever since I started designing combat for the game. From the time where combat was just going to be a simple turn-based affair, I've included things like auto combat, different attacks, time bar messing around, effects and states, items, perks, and alien unlockables. I hope you see I take the negative effects of grinding very seriously! :D
This video has a very interesting take on the issue, I thought it deserved sharing with you guys.
Newman
2018-08-22 12:04:02 +0000 UTCNewman
2018-08-22 12:00:05 +0000 UTCMatt Ahn
2018-08-21 14:15:01 +0000 UTCDoomyo
2018-08-21 13:54:20 +0000 UTC