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Mix/Mastering pt 2: tips for louder music

during my first 3 years i was producing, i was nowhere close to being confident in my ability to master, let alone mix. i was actually on fl studio, and found their ‘mastering’ effect called maximus - a multiband compression tool. i felt like this was a necessary step to add this every time i master something, so i carelessly threw it on every tune i made and overcompressed everything to shit until i thought it sounded good. it wasn’t a great thing to do to the song per se, but it was necessary for my growth to learn from that experimentation.

eventually i started using other tools, ozone included. i was still under the impression that redlining was rule #1 that shouldn’t be broken, and that if a master is distorting then the master is no good. it wasn’t until late 2018 i realized that that wasn’t true, and a master can still sound incredible without a limiter - sometimes it’s even necessary especially for tracks that are louder than -6 LUFs.

that was probably my most eye opening moment in production - that you didn’t need a fancy limiter on the master. in fact, if the mix is right you don’t need anything but just to raise the gain accordingly. it also taught me to not mix-in, or make mixing or production decisions while something is on the master. in that way, you know where every little detail of the mix is located without master effects clouding your perception on the mix. my mixing and production decisions were a lot more accurate, minimal and intentional, which served me well in the mastering process. the frequency output was flatter and the dynamics felt more even, making it harder for the master to clip at louder volumes.

i know i’ve already talked about the mixing and mastering process already along with limiting and compressing. now that you’ve read those (or so i assume) i’m gonna write to try and apply your knowledge to this specific issue: how the fuck do you get loud masters? first, let me rehash some tips in the mixing/mastering process that are necessary for getting your master to be loud.

now that you have these in the back of your head, these are some things to also take note of specifically for louder mixes/masters.

i’m probably gonna get some tomatoes thrown at me w this post i.e. loudness wars, and loudness normalization on streaming platforms. obviously you’ll lose some dynamic fidelity the louder you go, but my personal philosophy is that doesn’t matter how loud your music is as long as it sounds great at any volume. of course you can save all your bits in the dynamic depth by normalizing your waveform if you wanna be a dynamic purist, but i think you’d be shooting yourself in the foot if no one can notice a difference in the bits you saved vs what you clipped.

that’s about it really. if you have any questions or suggestions on what you want to know obviously just shoot a comment.

oh also if you want dubstep masters, ignore all the tips, ott on the master (first) then raise the gain to oblivion.

Mix/Mastering pt 2: tips for louder music

Comments

Oh the last part is not uncommon, but I do not recommend it lol.

Jordan

This is some of the best advice iv ever read. I followed everything you said and was able to comfortably raise a mix to -6 lufs without it sounding overly processed. I cant tell if the last part on dubstep is real or just a meme tho lol

Thresher Music

thanks mana, this was dope.

Ken Blazer


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