Experimented with a couple of things in this map set. Played around with using blend mode assets to enhance the textures on grass and snow. So here you should see a lot more going on in those areas than in the past. I think it turned out well.
The other thing was adding highlights around intense light sources. Take a close look at the object inside the hall and you should be able to find gold/yellow highlights. I think it has added a nice pop and increased the atmosphere of the maps.
Always trying to improve, let me know what you think!
If there are variants that you find more useful or would like to see more of, please don't hesitate to reach out and let me know. It helps me direct the content to things that are useful to you.
You can find the Base Map Here.
Cheers,
-Nate | Bearworks