NokiMo
Arcadia Redux (Dota 2 Unofficial)
Arcadia Redux (Dota 2 Unofficial)

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New Balance Tweaks

One thing that we love doing, is finding solutions to problems that have stalked Overthrow for ages. One such problem, was that players with slower PCs, or those who had to reconnect, could not get to the circle in time, so in nearly every match it was never 100% fair, with some fast players getting more EXP and GOLD than the slower players. This issue was first brought to our attention by this comment 

In the latest update that issue has been addressed. Now all players will receive the Golden Aura for 30 seconds as soon as any hero enters the inner circle. This will ensure that slower players and reconnecting players do not start the game at a disadvantage. 

In addition, we have changed it so that a team must be in a 2 point lead before they receive the higher respawn rate, this is to fix a problem that the below comment brought to our attention. Players were essentially being punished for diving for first blood, dying, and then getting a larger respawn rate than the person they just killed. 

We have also enabled AFK penalty. This means that if a player is inactive for about 5 minutes, they will receive the leaver penalty and the game will become safe to leave for other players.


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