NokiMo
nubeedev
nubeedev

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Planning #02

Hey everyone! It's the plans for the next build. After spending some time coding and animating pixel arts, I've become more efficient.

Last time, it take me less than a week (work days) to create the bandit enemy. Well, I used some existing code from the goblin and modify it. I think that animating will take more time than coding them . It's so much easier getting to craft enemies as I develop better workflow and managing tasks with notion.

Now, let's talk about the next month's update. I've got plans to make 2-3 new enemies, with their own H-animation. Better and smoother pattern for the moan audio (not my voice O_O), and dash mechanic for the player to dodge and other purposes.

Keep an eye out for sneak peeks and progress updates. Stay tuned, my friends!


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