NokiMo
Pervyfantasyproductions
Pervyfantasyproductions

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Creative juicing

Looong day of writing. The sad part is, a lot where/were(See what I did there?) just tiny grammar fixes and cleaner reformulations, that few will ever notice. I did get the swamp boss fully written, meaning, after we implemented a planned naughty swamp tentacle encounter I can focus on tackling the mess that is the Haunted Theatre. The big problem here is, other then that the enemies will need to be rewritten, that we want players to now have all possible NPC's in a party, rather then choose good/evil from the start. This means I have to plan some Rose/Miay interactions, and rewrite the encounter with Rose, that originally lead to a gameover for non evil(ish) pcs. Still, awesome to see just how far this project has come.

Comments

Don't expect me to pull a minsc, I always considered writing multiple character interactions one of my weak points.. but I'll see about trying my best. It's hard to imagine how Rose and Miay would interact, they are almost polar opposites, with hostile Tsundere Rose and Dere-Dere Miay.

Pervy Fantasy Productions

I like the sounds of that. I remember playing Baldur's Gate I and II and always enjoying the interactions between the different characters. Especially if you tried to mix evil characters with good characters in a party. It led to some interesting dialogues. I look forward to what you have in store for us in this remastered project.

lightningshifter


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