NokiMo
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LifePlay v5.15 Released!

Windows (64-bit):

GOFILE - MEGA - MIXDROP - PIXELDRAIN - UPLOADHAVEN

Windows (32-bit):

GOFILE - MEGA - MIXDROP - PIXELDRAIN - UPLOADHAVEN

Linux:

GOFILE - MEGA - MIXDROP - PIXELDRAIN - UPLOADHAVEN


Update Only: (requires v5.0 Stable or later)

Windows (64-bit):

GOFILE - MEGA - PIXELDRAIN - WORKUPLOAD - ZIPPYSHARE

Windows (32-bit):

GOFILE - MEGA - PIXELDRAIN - WORKUPLOAD - ZIPPYSHARE

Linux:

GOFILE - MEGA - PIXELDRAIN - WORKUPLOAD - ZIPPYSHARE


Change Log:

- This is the long-awaited bugfixes-only update that addresses a lot of the issues reported by players. For the full list, you can check out Discord's bugs channel. I've put a green tick next to the ones I fixed. There are still a few blue ticks (either not a bug or an engine bug that will be fixed in the future when the game migrates to Unreal Engine 5) & question marks (couldn't reproduce the bug on my end), but this time thankfully, it's mostly green ticks.

- Some performances optimizations as well, quite noticeable IMO.

LifePlay v5.15 Released!

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