Plans for v4.0 Beta 2 (17 April)
Added 2021-04-12 15:22:23 +0000 UTCThis is the second of the five updates making up the v4.0 Variety and Polish Overhaul. Following on from Beta 1, Beta 2 will continue focusing on Variety of Characters, before we move on to clothes in Beta 3.
- Improve the eyes' textures and shaders for a more realistic look that matches the quality of the rest of the face
- Eye color is now clearly noticeable and completely customizable (not just the game picking from 3 equally dark colors like before)
- Under Character Editor > Skin, 25 sets of bikini tan lines to choose from for female characters, plus a slider to adjust how noticeable they are
- Another "Step" for the new Morphs > Visual Mode, which highlights the most essential morphs (scale, position, rotate, etc) for each major facial feature (eyes, nose, chin, etc) to give you more control after you've done the first step of blending full face presets together.
- Expand the NPC generation algorithms to make use of all the new customization options added in Beta 1 & 2, with special attention to:
-- Generating NPCs with realistic but distinct looks
-- Generating NPCs from different ethnicities
-- Generating NPCs of different ages
-- Generating fantasy NPCs
-- Giving NPCs appropriate fitness and muscle stats in accordance to their body
-- The attractiveness stat (see below)
- All patrons' commissions for April
(The last two bullet points are very complex to implement and are simply introduced in Beta 2 at a basic level, far from finished. The data and logic involved will cotinue being worked on and fine-tuned in Beta 3, 4 & Final too)
- Expand the "Esc > Customize NPC Distribution" menu into "NPC Distribution & Beauty Standards", where you can indicate how appealing different body types, face shapes, age groups, ethnic features, etc are for each gender (up to you if you want to be objective, or use this menu to set up your player character's preferences). The default settings use conventional beauty standards and my own taste.
- In the same menu, you can now set the "NPC Average Attractiveness" for each gender, default: 50 for male, 75 for female. The game will then generate NPCs with the attractiveness stats averaging into this and try to make their actual look justify their attractiveness stat in accordance with your beauty standards above. For example, by tweaking beauty standards, your character can live in a city full of busty college girls ... or skinny elderly men.
Estimated Release Date: Saturday, 17 April
Comments
Boa noite Kaneeden, fico muito grato pela sua ajuda.
2021-04-17 01:27:53 +0000 UTCI am not Icarus but i will anser you :-p cities from this link https://mega.nz/folder/Nb5TmDoI#ab4HC83nZ088YlNUG8QdnQ unzip in \LifePlay\Content\Heavy\StreetMap The folder already exists, don´t create a new one. There is a "lifeplay" folder inside your chosen install path so it can become confusing if you named this one lifeplay too. Inside the correct path you will see CentralLondon.uasset Woul´ve been a good design decision to have a "cities" folder directly visible in the main folder ;-)
kaneeden
2021-04-16 18:06:17 +0000 UTCAgradeço muito sua dica Ícaro, porem se puder me ajudar mais ainda com estes mapas, pois baixei alguns mapas disponíveis, porem não sei como instalar; da ultima vez que instalei o game não funcionou , pois acho que abri os arquivos na pasta da instalação do LifePlay errada, se não for infortúnio, poderia me orientar, e informar em que pasta copio esses arquivos , conto e agradeço sua ajuda mais uma vez.?
2021-04-13 01:16:03 +0000 UTCNPC - None Player Character. They are random game avatars. Maps - Vinfamy has a folder of maps i think, if not you can commission a map. Updates - Download an update file and overwrite your old files.
Icarus Media
2021-04-12 20:44:38 +0000 UTC