NokiMo
vinfamy
vinfamy

patreon


LifePlay v4.0 Beta 1 Released!

DOWNLOAD

Windows (64-bit): MEGA - MEDIAFIRE

Windows (32-bit): MEGA - MEDIAFIRE

Linux: MEGA

Update Only:

No Update Only downloads available for the 5 updates in April and May (would be pointless anyway since the v4.0 Overhaul involves modifying and replacing the game's heaviest files constantly). Just use the full downloads above instead. Old saves are compatible just fine though. Update Only downloads will be back for v4.1 and the updates after that.

Change Log:

- New system that allows the players to import their own PNG or JPG image files into the game at runtime. In the original overhaul plans, I mentioned this wasn't guaranteed to be possible, so I'm happy to announce that my experiments with it have finally come to fruition, opening up so many possibilities now and in the future.

- New Overlays feature (that relies on the runtime import system above) to import custom tattoos, pimples, etc

- New Real Face Import feature (also relying on the runtime import system above) to make LifePlay characters based on real photos of yourself, someone you know, celebrities or your favorite video game characters. The final character you come up with can of course then be saved as a preset and shared with the community if you want.

- Some celeb presets as examples for this new feature

- Beginner-friendly tutorial document for this new Real Face Import feature, because it requires an extra manual preparation step from the base photo before the results can be imported into the game.

- New morphs for proper ethnic differences: Black and Asian characters won't just look like the default Caucasian character painted on anymore

- New morphs for proper age differences: teens and senior citizens will now both look convincing

- New morphs for orcs, elves and vampires, making them more distinguishable from humans

- New morphs for feminine-looking men

- New morphs for subtle facial asymmetries

- New morphs for complete face presets (like the current Anya, Cynthia, Shu, etc) that can be blended together to easily make a unique face

- Minimize that long-standing problem where the vagina gets deformed by seemingly unrelated morphs. You should now have much more room to play around with different morphs before things get weird, although it's still not 100% perfect - it's just the way morphs work.

- Remove many 'junk' morphs that are barely noticeable but take up resources and confuse users

- "Visual Mode" - Complete UI overhaul of the Morphs tab of the Character Customization menu, making it a much more visual, interactive and user-friendly experience. I expect 90% of players would find using "Visual Mode" sufficient for their needs cause it already gives you the most significant morphs and make them much easier to use. The old huge list of sliders is still in there, now called "Detailed Mode", meant only for advanced users who want to tweak every little number for minor morphs and experiment with negative values or values above 1 etc.

LifePlay v4.0 Beta 1 Released!

Comments

make sure you selected Genesis 8 and go into the right folder afterwards to find the jpg

The facegen is exporting dson files and not jpg, not sure what I did wrong

kkyl

Preview doesnt show, files do, also RGBA for dick is in % of 1.0 1=100% .25=25%

does the preview show up when you hover over the filename? Or no files show up on the list at all? As you know, I don't own a Linux device to test. The first Linux builds were tested by a user

For facegen on linux it doesnt accept the image files. Clicks and does nothing; do i need to convert them? I know linux and windows do image formats differently in unity, not a deal breaker just wanted to let you know.

So I've messed with it a little bit. You want to click on Morphs and make sure you are on Step 1. Then click on =0 to make sure you ONLY see what is currently affecting the character. Then you can drag the values down to zero (if you want) and start fresh. The icons are filters for all the different morphs.

HongFire

Could definitely use instructions for how the new morph system works. Not sure how to use.

Matt Gorman

Finally! Amazing new additions! Thanks so much, Vin!


Related Creators