Here's some WIP preview screenshots for the upcoming v2.18, which will add 3d textured buildings to the game. The map being shown is Central Bath at different zoom levels in the morning. From v2.18 onwards, Central Bath will be included with all releases as the second default map alongside Central London - being a small and compact alternative to the London map, i.e. the 'performance' map.
Of course this new map system with textured buildings isn't limited to Central Bath or Central London, it will also work instantly with all existing maps - no need to redownload anything from the Mega's optional map folder.
If you have keen eyes, you may notice that the buildings' meshes get simplified (i.e. less polygons) the further they are to your current view and as the map is zoomed out. That's the LOD system in action - an essential way to optimize performance and limit the FPS loss in the new textured maps compared to our old 'grey building' maps.
Matt Gorman
2020-02-05 00:35:21 +0000 UTCIcarus Media
2020-02-04 20:47:00 +0000 UTCRobert Monotoli
2020-02-04 17:30:16 +0000 UTCWhiskey Priest
2020-02-04 13:15:37 +0000 UTCWhiskey Priest
2020-02-04 13:05:55 +0000 UTC