NokiMo
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Converting Daz3D Female Characters (Plans to v2.0)

Next month will mark one year from the game's first release and I'm sure most players would agree that the lack of truly detailed & realistic character models has been holding back the game's potential for far too long. 

Frustrated with this situation, I have been experimenting to convert Daz3D models for use with the game. This is a very challenging task as Daz characters are mostly meant for still renders and its powerful character customization options aren't game-engine-ready at all. However, I'm happy to say that after a lot of trial and error, I have finally figured out a method to make these models usable for LifePlay while:

The new Daz3d models will dramatically improve the game's graphical appeal but it's still a time-consuming conversion / adaptation process so I will focus on the most important priority for now: the female character models (the male characters will remain the same for the time being, but if popular demands call for it, I can repeat the same process for the men in the future). Also, the introduction of Daz3D female models into the game will take place over three upcoming beta versions as per the plans below:

What happens to the current female models? They will stay in the game files and be referred to as 'Legacy' and you will be able to choose between Daz and Legacy to use for each of your character / NPC that you're editing. For NPC generation, there will be a new slider in Esc > Customize NPC Distribution to set what percentages of NPCs use Daz or Legacy models - so you can have a mix for variety or simply scroll to 100% for the one you prefer.

One final point: due to the popularity of Daz3d models in adult visual novels, some people (myself included before I started this conversion attempt) associate Daz3d with characters with unrealistic body proportions (giant hips and thighs etc). However, rest assured, these proportions are simply how those visual novel authors decide to utilize the customization options, nothing to do with the base Daz models. Even with the new Daz3d models, LifePlay itself will stick to its 'philosophy' of neutral realistic base model with a lot of customization options so that people can tweak their character / NPC to whatever shape they want, realistic or fantasy. 

Comments

I want to finish the ladies first, then once they're fully implemented, I'll post a poll for people to vote whether I should return to content making ( new scenes, new fetishes etc) or just go ahead and repeat the same process for the male models too.

What would be the ETA of male models? I don't know how much of a catalogue Daz3D has for males.

PoyntFury

great news!


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